UNPKG

@types/three

Version:
29 lines (23 loc) 850 B
import { CubeTexture } from "../../textures/CubeTexture.js"; import Node from "../core/Node.js"; import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js"; import TextureNode from "./TextureNode.js"; declare class CubeTextureNode extends TextureNode { isCubeTextureNode: boolean; uvNode: ShaderNodeObject<Node> | null; levelNode: ShaderNodeObject<Node> | null; constructor( value: CubeTexture, uvNode?: ShaderNodeObject<Node> | null, levelNode?: ShaderNodeObject<Node> | null, biasNode?: ShaderNodeObject<Node> | null, ); getDefaultUV(): Node; } export default CubeTextureNode; export const cubeTexture: ( value: CubeTexture, uvNode?: NodeRepresentation, levelNode?: NodeRepresentation, biasNode?: NodeRepresentation, ) => ShaderNodeObject<CubeTextureNode>;