@types/three
Version:
TypeScript definitions for three
14 lines (9 loc) • 482 B
TypeScript
import { ShaderNodeObject } from "three/tsl";
import { Camera, Scene } from "three/webgpu";
import StereoCompositePassNode from "./StereoCompositePassNode.js";
declare class ParallaxBarrierPassNode extends StereoCompositePassNode {
readonly isParallaxBarrierPassNode: true;
constructor(scene: Scene, camera: Camera);
}
export default ParallaxBarrierPassNode;
export const parallaxBarrierPass: (scene: Scene, camera: Camera) => ShaderNodeObject<ParallaxBarrierPassNode>;