@types/three
Version:
TypeScript definitions for three
51 lines (39 loc) • 1.34 kB
TypeScript
import { Matrix4 } from "./Matrix4.js";
import { Quaternion } from "./Quaternion.js";
import { Vector3 } from "./Vector3.js";
export type EulerOrder = "XYZ" | "YXZ" | "ZXY" | "ZYX" | "YZX" | "XZY";
export type EulerTuple = [x: number, y: number, z: number, order?: EulerOrder];
export class Euler {
constructor(x?: number, y?: number, z?: number, order?: EulerOrder);
/**
* @default 0
*/
x: number;
/**
* @default 0
*/
y: number;
/**
* @default 0
*/
z: number;
/**
* @default THREE.Euler.DEFAULT_ORDER
*/
order: EulerOrder;
readonly isEuler: true;
_onChangeCallback: () => void;
set(x: number, y: number, z: number, order?: EulerOrder): Euler;
clone(): this;
copy(euler: Euler): this;
setFromRotationMatrix(m: Matrix4, order?: EulerOrder, update?: boolean): Euler;
setFromQuaternion(q: Quaternion, order?: EulerOrder, update?: boolean): Euler;
setFromVector3(v: Vector3, order?: EulerOrder): Euler;
reorder(newOrder: EulerOrder): Euler;
equals(euler: Euler): boolean;
fromArray(array: EulerTuple): Euler;
toArray(array?: Partial<EulerTuple>, offset?: number): EulerTuple;
_onChange(callback: () => void): this;
static DEFAULT_ORDER: "XYZ";
[Symbol.iterator](): Generator<string | number, void>;
}