@types/three
Version:
TypeScript definitions for three
89 lines (72 loc) • 2.01 kB
TypeScript
import { NormalMapTypes } from "../constants.js";
import { Vector2 } from "../math/Vector2.js";
import { Texture } from "../textures/Texture.js";
import { Material, MaterialParameters } from "./Material.js";
export interface MeshNormalMaterialParameters extends MaterialParameters {
bumpMap?: Texture | null | undefined;
bumpScale?: number | undefined;
normalMap?: Texture | null | undefined;
normalMapType?: NormalMapTypes | undefined;
normalScale?: Vector2 | undefined;
displacementMap?: Texture | null | undefined;
displacementScale?: number | undefined;
displacementBias?: number | undefined;
wireframe?: boolean | undefined;
wireframeLinewidth?: number | undefined;
flatShading?: boolean | undefined;
}
export class MeshNormalMaterial extends Material {
constructor(parameters?: MeshNormalMaterialParameters);
/**
* Read-only flag to check if a given object is of type {@link MeshNormalMaterial}.
* @remarks This is a _constant_ value
* @defaultValue `true`
*/
readonly isMeshNormalMaterial: true;
/**
* @default null
*/
bumpMap: Texture | null;
/**
* @default 1
*/
bumpScale: number;
/**
* @default null
*/
normalMap: Texture | null;
/**
* @default THREE.TangentSpaceNormalMap
*/
normalMapType: NormalMapTypes;
/**
* @default new THREE.Vector2( 1, 1 )
*/
normalScale: Vector2;
/**
* @default null
*/
displacementMap: Texture | null;
/**
* @default 1
*/
displacementScale: number;
/**
* @default 0
*/
displacementBias: number;
/**
* @default false
*/
wireframe: boolean;
/**
* @default 1
*/
wireframeLinewidth: number;
/**
* Define whether the material is rendered with flat shading. Default is false.
* @default false
*/
flatShading: boolean;
setValues(parameters: MeshNormalMaterialParameters): void;
}