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@types/p5

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// This file was auto-generated. Please do not edit it. import * as p5 from '../../index'; declare module '../../index' { interface p5InstanceExtensions { /** * Load a 3d model from an OBJ or STL file. * loadModel() should be placed inside of preload(). * This allows the model to load fully before the * rest of your code is run. * * One of the limitations of the OBJ and STL format * is that it doesn't have a built-in sense of scale. * This means that models exported from different * programs might be very different sizes. If your * model isn't displaying, try calling loadModel() * with the normalized parameter set to true. This * will resize the model to a scale appropriate for * p5. You can also make additional changes to the * final size of your model with the scale() * function. * * Also, the support for colored STL files is not * present. STL files with color will be rendered * without color properties. * @param path Path of the model to be loaded * @param normalize If true, scale the model to a * standardized size when loading * @param [successCallback] Function to be called * once the model is loaded. Will be passed the 3D * model object. * @param [failureCallback] called with event error * if the model fails to load. * @param [fileType] The file extension of the model * (.stl, .obj). * @return the p5.Geometry object */ loadModel( path: string, normalize: boolean, successCallback?: (p1: Geometry) => any, failureCallback?: (p1: Event) => any, fileType?: string ): Geometry; /** * Load a 3d model from an OBJ or STL file. * loadModel() should be placed inside of preload(). * This allows the model to load fully before the * rest of your code is run. * * One of the limitations of the OBJ and STL format * is that it doesn't have a built-in sense of scale. * This means that models exported from different * programs might be very different sizes. If your * model isn't displaying, try calling loadModel() * with the normalized parameter set to true. This * will resize the model to a scale appropriate for * p5. You can also make additional changes to the * final size of your model with the scale() * function. * * Also, the support for colored STL files is not * present. STL files with color will be rendered * without color properties. * @param path Path of the model to be loaded * @param [successCallback] Function to be called * once the model is loaded. Will be passed the 3D * model object. * @param [failureCallback] called with event error * if the model fails to load. * @param [fileType] The file extension of the model * (.stl, .obj). * @return the p5.Geometry object */ loadModel( path: string, successCallback?: (p1: Geometry) => any, failureCallback?: (p1: Event) => any, fileType?: string ): Geometry; /** * Render a 3d model to the screen. * @param model Loaded 3d model to be rendered */ model(model: Geometry): void; } }