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@types/p5

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// This file was auto-generated. Please do not edit it. import * as p5 from '../../index'; declare module '../../index' { interface p5InstanceExtensions { /** * Calculates the absolute value (magnitude) of a * number. Maps to Math.abs(). The absolute value of * a number is always positive. * @param n number to compute * @return absolute value of given number */ abs(n: number): number; /** * Calculates the closest int value that is greater * than or equal to the value of the parameter. Maps * to Math.ceil(). For example, ceil(9.03) returns * the value 10. * @param n number to round up * @return rounded up number */ ceil(n: number): number; /** * Constrains a value between a minimum and maximum * value. * @param n number to constrain * @param low minimum limit * @param high maximum limit * @return constrained number */ constrain(n: number, low: number, high: number): number; /** * Calculates the distance between two points, in * either two or three dimensions. If you looking for * distance between two vectors see p5.Vector.dist() * @param x1 x-coordinate of the first point * @param y1 y-coordinate of the first point * @param x2 x-coordinate of the second point * @param y2 y-coordinate of the second point * @return distance between the two points */ dist(x1: number, y1: number, x2: number, y2: number): number; /** * Calculates the distance between two points, in * either two or three dimensions. If you looking for * distance between two vectors see p5.Vector.dist() * @param x1 x-coordinate of the first point * @param y1 y-coordinate of the first point * @param z1 z-coordinate of the first point * @param x2 x-coordinate of the second point * @param y2 y-coordinate of the second point * @param z2 z-coordinate of the second point * @return distance between the two points */ dist(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): number; /** * Returns Euler's number e (2.71828...) raised to * the power of the n parameter. Maps to Math.exp(). * @param n exponent to raise * @return e^n */ exp(n: number): number; /** * Calculates the closest int value that is less than * or equal to the value of the parameter. Maps to * Math.floor(). * @param n number to round down * @return rounded down number */ floor(n: number): number; /** * Calculates a number between two numbers at a * specific increment. The amt parameter is the * amount to interpolate between the two values where * 0.0 is equal to the first point, 0.1 is very near * the first point, 0.5 is half-way in between, and * 1.0 is equal to the second point. If the value of * amt is more than 1.0 or less than 0.0, the number * will be calculated accordingly in the ratio of the * two given numbers. The lerp() function is * convenient for creating motion along a straight * path and for drawing dotted lines. * @param start first value * @param stop second value * @param amt number * @return lerped value */ lerp(start: number, stop: number, amt: number): number; /** * Calculates the natural logarithm (the base-e * logarithm) of a number. This function expects the * n parameter to be a value greater than 0.0. Maps * to Math.log(). * @param n number greater than 0 * @return natural logarithm of n */ log(n: number): number; /** * Calculates the magnitude (or length) of a vector. * A vector is a direction in space commonly used in * computer graphics and linear algebra. Because it * has no "start" position, the magnitude of a vector * can be thought of as the distance from the * coordinate 0,0 to its x,y value. Therefore, mag() * is a shortcut for writing dist(0, 0, x, y). * @param a first value * @param b second value * @return magnitude of vector from (0,0) to (a,b) */ mag(a: number, b: number): number; /** * Re-maps a number from one range to another. In the * first example above, the number 25 is converted * from a value in the range of 0 to 100 into a value * that ranges from the left edge of the window (0) * to the right edge (width). * @param value the incoming value to be converted * @param start1 lower bound of the value's current * range * @param stop1 upper bound of the value's current * range * @param start2 lower bound of the value's target * range * @param stop2 upper bound of the value's target * range * @param [withinBounds] constrain the value to the * newly mapped range * @return remapped number */ map( value: number, start1: number, stop1: number, start2: number, stop2: number, withinBounds?: boolean ): number; /** * Determines the largest value in a sequence of * numbers, and then returns that value. max() * accepts any number of Number parameters, or an * Array of any length. * @param n0 Number to compare * @param n1 Number to compare * @return maximum Number */ max(n0: number, n1: number): number; /** * Determines the largest value in a sequence of * numbers, and then returns that value. max() * accepts any number of Number parameters, or an * Array of any length. * @param nums Numbers to compare */ max(nums: number[]): number; /** * Determines the smallest value in a sequence of * numbers, and then returns that value. min() * accepts any number of Number parameters, or an * Array of any length. * @param n0 Number to compare * @param n1 Number to compare * @return minimum Number */ min(n0: number, n1: number): number; /** * Determines the smallest value in a sequence of * numbers, and then returns that value. min() * accepts any number of Number parameters, or an * Array of any length. * @param nums Numbers to compare */ min(nums: number[]): number; /** * Normalizes a number from another range into a * value between 0 and 1. Identical to map(value, * low, high, 0, 1). Numbers outside of the range are * not clamped to 0 and 1, because out-of-range * values are often intentional and useful. (See the * example above.) * @param value incoming value to be normalized * @param start lower bound of the value's current * range * @param stop upper bound of the value's current * range * @return normalized number */ norm(value: number, start: number, stop: number): number; /** * Facilitates exponential expressions. The pow() * function is an efficient way of multiplying * numbers by themselves (or their reciprocals) in * large quantities. For example, pow(3, 5) is * equivalent to the expression 3 × 3 × 3 × 3 × 3 and * pow(3, -5) is equivalent to 1 / 3 × 3 × 3 × 3 × 3. * Maps to Math.pow(). * @param n base of the exponential expression * @param e power by which to raise the base * @return n^e */ pow(n: number, e: number): number; /** * Calculates the integer closest to the n parameter. * For example, round(133.8) returns the value 134. * Maps to Math.round(). * @param n number to round * @param [decimals] number of decimal places to * round to, default is 0 * @return rounded number */ round(n: number, decimals?: number): number; /** * Squares a number (multiplies a number by itself). * The result is always a positive number, as * multiplying two negative numbers always yields a * positive result. For example, -1 * -1 = 1. * @param n number to square * @return squared number */ sq(n: number): number; /** * Calculates the square root of a number. The square * root of a number is always positive, even though * there may be a valid negative root. The square * root s of number a is such that s*s = a. It is the * opposite of squaring. Maps to Math.sqrt(). * @param n non-negative number to square root * @return square root of number */ sqrt(n: number): number; /** * Calculates the fractional part of a number. * @param num Number whose fractional part needs to * be found out * @return fractional part of x, i.e, {x} */ fract(num: number): number; } }