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@types/node

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TypeScript definitions for Node.js

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// Type definitions for inspector // These definitions are auto-generated. // Please see https://github.com/DefinitelyTyped/DefinitelyTyped/pull/19330 // for more information. /** * The inspector module provides an API for interacting with the V8 inspector. */ declare module "inspector" { import { EventEmitter } from 'events'; export interface InspectorNotification<T> { method: string; params: T; } export namespace Console { /** * Console message. */ export interface ConsoleMessage { /** * Message source. */ source: string; /** * Message severity. */ level: string; /** * Message text. */ text: string; /** * URL of the message origin. */ url?: string; /** * Line number in the resource that generated this message (1-based). */ line?: number; /** * Column number in the resource that generated this message (1-based). */ column?: number; } export interface MessageAddedEventDataType { /** * Console message that has been added. */ message: Console.ConsoleMessage; } } export namespace Debugger { /** * Breakpoint identifier. */ export type BreakpointId = string; /** * Call frame identifier. */ export type CallFrameId = string; /** * Location in the source code. */ export interface Location { /** * Script identifier as reported in the `Debugger.scriptParsed`. */ scriptId: Runtime.ScriptId; /** * Line number in the script (0-based). */ lineNumber: number; /** * Column number in the script (0-based). */ columnNumber?: number; } /** * Location in the source code. * @experimental */ export interface ScriptPosition { lineNumber: number; columnNumber: number; } /** * JavaScript call frame. Array of call frames form the call stack. */ export interface CallFrame { /** * Call frame identifier. This identifier is only valid while the virtual machine is paused. */ callFrameId: Debugger.CallFrameId; /** * Name of the JavaScript function called on this call frame. */ functionName: string; /** * Location in the source code. */ functionLocation?: Debugger.Location; /** * Location in the source code. */ location: Debugger.Location; /** * JavaScript script name or url. */ url: string; /** * Scope chain for this call frame. */ scopeChain: Debugger.Scope[]; /** * `this` object for this call frame. */ this: Runtime.RemoteObject; /** * The value being returned, if the function is at return point. */ returnValue?: Runtime.RemoteObject; } /** * Scope description. */ export interface Scope { /** * Scope type. */ type: string; /** * Object representing the scope. For `global` and `with` scopes it represents the actual object; for the rest of the scopes, it is artificial transient object enumerating scope variables as its properties. */ object: Runtime.RemoteObject; name?: string; /** * Location in the source code where scope starts */ startLocation?: Debugger.Location; /** * Location in the source code where scope ends */ endLocation?: Debugger.Location; } /** * Search match for resource. */ export interface SearchMatch { /** * Line number in resource content. */ lineNumber: number; /** * Line with match content. */ lineContent: string; } export interface BreakLocation { /** * Script identifier as reported in the `Debugger.scriptParsed`. */ scriptId: Runtime.ScriptId; /** * Line number in the script (0-based). */ lineNumber: number; /** * Column number in the script (0-based). */ columnNumber?: number; type?: string; } export interface ContinueToLocationParameterType { /** * Location to continue to. */ location: Debugger.Location; targetCallFrames?: string; } export interface EvaluateOnCallFrameParameterType { /** * Call frame identifier to evaluate on. */ callFrameId: Debugger.CallFrameId; /** * Expression to evaluate. */ expression: string; /** * String object group name to put result into (allows rapid releasing resulting object handles using `releaseObjectGroup`). */ objectGroup?: string; /** * Specifies whether command line API should be available to the evaluated expression, defaults to false. */ includeCommandLineAPI?: boolean; /** * In silent mode exceptions thrown during evaluation are not reported and do not pause execution. Overrides `setPauseOnException` state. */ silent?: boolean; /** * Whether the result is expected to be a JSON object that should be sent by value. */ returnByValue?: boolean; /** * Whether preview should be generated for the result. * @experimental */ generatePreview?: boolean; /** * Whether to throw an exception if side effect cannot be ruled out during evaluation. */ throwOnSideEffect?: boolean; } export interface GetPossibleBreakpointsParameterType { /** * Start of range to search possible breakpoint locations in. */ start: Debugger.Location; /** * End of range to search possible breakpoint locations in (excluding). When not specified, end of scripts is used as end of range. */ end?: Debugger.Location; /** * Only consider locations which are in the same (non-nested) function as start. */ restrictToFunction?: boolean; } export interface GetScriptSourceParameterType { /** * Id of the script to get source for. */ scriptId: Runtime.ScriptId; } export interface GetStackTraceParameterType { stackTraceId: Runtime.StackTraceId; } export interface PauseOnAsyncCallParameterType { /** * Debugger will pause when async call with given stack trace is started. */ parentStackTraceId: Runtime.StackTraceId; } export interface RemoveBreakpointParameterType { breakpointId: Debugger.BreakpointId; } export interface RestartFrameParameterType { /** * Call frame identifier to evaluate on. */ callFrameId: Debugger.CallFrameId; } export interface SearchInContentParameterType { /** * Id of the script to search in. */ scriptId: Runtime.ScriptId; /** * String to search for. */ query: string; /** * If true, search is case sensitive. */ caseSensitive?: boolean; /** * If true, treats string parameter as regex. */ isRegex?: boolean; } export interface SetAsyncCallStackDepthParameterType { /** * Maximum depth of async call stacks. Setting to `0` will effectively disable collecting async call stacks (default). */ maxDepth: number; } export interface SetBlackboxPatternsParameterType { /** * Array of regexps that will be used to check script url for blackbox state. */ patterns: string[]; } export interface SetBlackboxedRangesParameterType { /** * Id of the script. */ scriptId: Runtime.ScriptId; positions: Debugger.ScriptPosition[]; } export interface SetBreakpointParameterType { /** * Location to set breakpoint in. */ location: Debugger.Location; /** * Expression to use as a breakpoint condition. When specified, debugger will only stop on the breakpoint if this expression evaluates to true. */ condition?: string; } export interface SetBreakpointByUrlParameterType { /** * Line number to set breakpoint at. */ lineNumber: number; /** * URL of the resources to set breakpoint on. */ url?: string; /** * Regex pattern for the URLs of the resources to set breakpoints on. Either `url` or `urlRegex` must be specified. */ urlRegex?: string; /** * Script hash of the resources to set breakpoint on. */ scriptHash?: string; /** * Offset in the line to set breakpoint at. */ columnNumber?: number; /** * Expression to use as a breakpoint condition. When specified, debugger will only stop on the breakpoint if this expression evaluates to true. */ condition?: string; } export interface SetBreakpointsActiveParameterType { /** * New value for breakpoints active state. */ active: boolean; } export interface SetPauseOnExceptionsParameterType { /** * Pause on exceptions mode. */ state: string; } export interface SetReturnValueParameterType { /** * New return value. */ newValue: Runtime.CallArgument; } export interface SetScriptSourceParameterType { /** * Id of the script to edit. */ scriptId: Runtime.ScriptId; /** * New content of the script. */ scriptSource: string; /** * If true the change will not actually be applied. Dry run may be used to get result description without actually modifying the code. */ dryRun?: boolean; } export interface SetSkipAllPausesParameterType { /** * New value for skip pauses state. */ skip: boolean; } export interface SetVariableValueParameterType { /** * 0-based number of scope as was listed in scope chain. Only 'local', 'closure' and 'catch' scope types are allowed. Other scopes could be manipulated manually. */ scopeNumber: number; /** * Variable name. */ variableName: string; /** * New variable value. */ newValue: Runtime.CallArgument; /** * Id of callframe that holds variable. */ callFrameId: Debugger.CallFrameId; } export interface StepIntoParameterType { /** * Debugger will issue additional Debugger.paused notification if any async task is scheduled before next pause. * @experimental */ breakOnAsyncCall?: boolean; } export interface EnableReturnType { /** * Unique identifier of the debugger. * @experimental */ debuggerId: Runtime.UniqueDebuggerId; } export interface EvaluateOnCallFrameReturnType { /** * Object wrapper for the evaluation result. */ result: Runtime.RemoteObject; /** * Exception details. */ exceptionDetails?: Runtime.ExceptionDetails; } export interface GetPossibleBreakpointsReturnType { /** * List of the possible breakpoint locations. */ locations: Debugger.BreakLocation[]; } export interface GetScriptSourceReturnType { /** * Script source. */ scriptSource: string; } export interface GetStackTraceReturnType { stackTrace: Runtime.StackTrace; } export interface RestartFrameReturnType { /** * New stack trace. */ callFrames: Debugger.CallFrame[]; /** * Async stack trace, if any. */ asyncStackTrace?: Runtime.StackTrace; /** * Async stack trace, if any. * @experimental */ asyncStackTraceId?: Runtime.StackTraceId; } export interface SearchInContentReturnType { /** * List of search matches. */ result: Debugger.SearchMatch[]; } export interface SetBreakpointReturnType { /** * Id of the created breakpoint for further reference. */ breakpointId: Debugger.BreakpointId; /** * Location this breakpoint resolved into. */ actualLocation: Debugger.Location; } export interface SetBreakpointByUrlReturnType { /** * Id of the created breakpoint for further reference. */ breakpointId: Debugger.BreakpointId; /** * List of the locations this breakpoint resolved into upon addition. */ locations: Debugger.Location[]; } export interface SetScriptSourceReturnType { /** * New stack trace in case editing has happened while VM was stopped. */ callFrames?: Debugger.CallFrame[]; /** * Whether current call stack was modified after applying the changes. */ stackChanged?: boolean; /** * Async stack trace, if any. */ asyncStackTrace?: Runtime.StackTrace; /** * Async stack trace, if any. * @experimental */ asyncStackTraceId?: Runtime.StackTraceId; /** * Exception details if any. */ exceptionDetails?: Runtime.ExceptionDetails; } export interface BreakpointResolvedEventDataType { /** * Breakpoint unique identifier. */ breakpointId: Debugger.BreakpointId; /** * Actual breakpoint location. */ location: Debugger.Location; } export interface PausedEventDataType { /** * Call stack the virtual machine stopped on. */ callFrames: Debugger.CallFrame[]; /** * Pause reason. */ reason: string; /** * Object containing break-specific auxiliary properties. */ data?: {}; /** * Hit breakpoints IDs */ hitBreakpoints?: string[]; /** * Async stack trace, if any. */ asyncStackTrace?: Runtime.StackTrace; /** * Async stack trace, if any. * @experimental */ asyncStackTraceId?: Runtime.StackTraceId; /** * Just scheduled async call will have this stack trace as parent stack during async execution. This field is available only after `Debugger.stepInto` call with `breakOnAsynCall` flag. * @experimental */ asyncCallStackTraceId?: Runtime.StackTraceId; } export interface ScriptFailedToParseEventDataType { /** * Identifier of the script parsed. */ scriptId: Runtime.ScriptId; /** * URL or name of the script parsed (if any). */ url: string; /** * Line offset of the script within the resource with given URL (for script tags). */ startLine: number; /** * Column offset of the script within the resource with given URL. */ startColumn: number; /** * Last line of the script. */ endLine: number; /** * Length of the last line of the script. */ endColumn: number; /** * Specifies script creation context. */ executionContextId: Runtime.ExecutionContextId; /** * Content hash of the script. */ hash: string; /** * Embedder-specific auxiliary data. */ executionContextAuxData?: {}; /** * URL of source map associated with script (if any). */ sourceMapURL?: string; /** * True, if this script has sourceURL. */ hasSourceURL?: boolean; /** * True, if this script is ES6 module. */ isModule?: boolean; /** * This script length. */ length?: number; /** * JavaScript top stack frame of where the script parsed event was triggered if available. * @experimental */ stackTrace?: Runtime.StackTrace; } export interface ScriptParsedEventDataType { /** * Identifier of the script parsed. */ scriptId: Runtime.ScriptId; /** * URL or name of the script parsed (if any). */ url: string; /** * Line offset of the script within the resource with given URL (for script tags). */ startLine: number; /** * Column offset of the script within the resource with given URL. */ startColumn: number; /** * Last line of the script. */ endLine: number; /** * Length of the last line of the script. */ endColumn: number; /** * Specifies script creation context. */ executionContextId: Runtime.ExecutionContextId; /** * Content hash of the script. */ hash: string; /** * Embedder-specific auxiliary data. */ executionContextAuxData?: {}; /** * True, if this script is generated as a result of the live edit operation. * @experimental */ isLiveEdit?: boolean; /** * URL of source map associated with script (if any). */ sourceMapURL?: string; /** * True, if this script has sourceURL. */ hasSourceURL?: boolean; /** * True, if this script is ES6 module. */ isModule?: boolean; /** * This script length. */ length?: number; /** * JavaScript top stack frame of where the script parsed event was triggered if available. * @experimental */ stackTrace?: Runtime.StackTrace; } } export namespace HeapProfiler { /** * Heap snapshot object id. */ export type HeapSnapshotObjectId = string; /** * Sampling Heap Profile node. Holds callsite information, allocation statistics and child nodes. */ export interface SamplingHeapProfileNode { /** * Function location. */ callFrame: Runtime.CallFrame; /** * Allocations size in bytes for the node excluding children. */ selfSize: number; /** * Child nodes. */ children: HeapProfiler.SamplingHeapProfileNode[]; } /** * Profile. */ export interface SamplingHeapProfile { head: HeapProfiler.SamplingHeapProfileNode; } export interface AddInspectedHeapObjectParameterType { /** * Heap snapshot object id to be accessible by means of $x command line API. */ heapObjectId: HeapProfiler.HeapSnapshotObjectId; } export interface GetHeapObjectIdParameterType { /** * Identifier of the object to get heap object id for. */ objectId: Runtime.RemoteObjectId; } export interface GetObjectByHeapObjectIdParameterType { objectId: HeapProfiler.HeapSnapshotObjectId; /** * Symbolic group name that can be used to release multiple objects. */ objectGroup?: string; } export interface StartSamplingParameterType { /** * Average sample interval in bytes. Poisson distribution is used for the intervals. The default value is 32768 bytes. */ samplingInterval?: number; } export interface StartTrackingHeapObjectsParameterType { trackAllocations?: boolean; } export interface StopTrackingHeapObjectsParameterType { /** * If true 'reportHeapSnapshotProgress' events will be generated while snapshot is being taken when the tracking is stopped. */ reportProgress?: boolean; } export interface TakeHeapSnapshotParameterType { /** * If true 'reportHeapSnapshotProgress' events will be generated while snapshot is being taken. */ reportProgress?: boolean; } export interface GetHeapObjectIdReturnType { /** * Id of the heap snapshot object corresponding to the passed remote object id. */ heapSnapshotObjectId: HeapProfiler.HeapSnapshotObjectId; } export interface GetObjectByHeapObjectIdReturnType { /** * Evaluation result. */ result: Runtime.RemoteObject; } export interface GetSamplingProfileReturnType { /** * Return the sampling profile being collected. */ profile: HeapProfiler.SamplingHeapProfile; } export interface StopSamplingReturnType { /** * Recorded sampling heap profile. */ profile: HeapProfiler.SamplingHeapProfile; } export interface AddHeapSnapshotChunkEventDataType { chunk: string; } export interface HeapStatsUpdateEventDataType { /** * An array of triplets. Each triplet describes a fragment. The first integer is the fragment index, the second integer is a total count of objects for the fragment, the third integer is a total size of the objects for the fragment. */ statsUpdate: number[]; } export interface LastSeenObjectIdEventDataType { lastSeenObjectId: number; timestamp: number; } export interface ReportHeapSnapshotProgressEventDataType { done: number; total: number; finished?: boolean; } } export namespace Profiler { /** * Profile node. Holds callsite information, execution statistics and child nodes. */ export interface ProfileNode { /** * Unique id of the node. */ id: number; /** * Function location. */ callFrame: Runtime.CallFrame; /** * Number of samples where this node was on top of the call stack. */ hitCount?: number; /** * Child node ids. */ children?: number[]; /** * The reason of being not optimized. The function may be deoptimized or marked as don't optimize. */ deoptReason?: string; /** * An array of source position ticks. */ positionTicks?: Profiler.PositionTickInfo[]; } /** * Profile. */ export interface Profile { /** * The list of profile nodes. First item is the root node. */ nodes: Profiler.ProfileNode[]; /** * Profiling start timestamp in microseconds. */ startTime: number; /** * Profiling end timestamp in microseconds. */ endTime: number; /** * Ids of samples top nodes. */ samples?: number[]; /** * Time intervals between adjacent samples in microseconds. The first delta is relative to the profile startTime. */ timeDeltas?: number[]; } /** * Specifies a number of samples attributed to a certain source position. */ export interface PositionTickInfo { /** * Source line number (1-based). */ line: number; /** * Number of samples attributed to the source line. */ ticks: number; } /** * Coverage data for a source range. */ export interface CoverageRange { /** * JavaScript script source offset for the range start. */ startOffset: number; /** * JavaScript script source offset for the range end. */ endOffset: number; /** * Collected execution count of the source range. */ count: number; } /** * Coverage data for a JavaScript function. */ export interface FunctionCoverage { /** * JavaScript function name. */ functionName: string; /** * Source ranges inside the function with coverage data. */ ranges: Profiler.CoverageRange[]; /** * Whether coverage data for this function has block granularity. */ isBlockCoverage: boolean; } /** * Coverage data for a JavaScript script. */ export interface ScriptCoverage { /** * JavaScript script id. */ scriptId: Runtime.ScriptId; /** * JavaScript script name or url. */ url: string; /** * Functions contained in the script that has coverage data. */ functions: Profiler.FunctionCoverage[]; } /** * Describes a type collected during runtime. * @experimental */ export interface TypeObject { /** * Name of a type collected with type profiling. */ name: string; } /** * Source offset and types for a parameter or return value. * @experimental */ export interface TypeProfileEntry { /** * Source offset of the parameter or end of function for return values. */ offset: number; /** * The types for this parameter or return value. */ types: Profiler.TypeObject[]; } /** * Type profile data collected during runtime for a JavaScript script. * @experimental */ export interface ScriptTypeProfile { /** * JavaScript script id. */ scriptId: Runtime.ScriptId; /** * JavaScript script name or url. */ url: string; /** * Type profile entries for parameters and return values of the functions in the script. */ entries: Profiler.TypeProfileEntry[]; } export interface SetSamplingIntervalParameterType { /** * New sampling interval in microseconds. */ interval: number; } export interface StartPreciseCoverageParameterType { /** * Collect accurate call counts beyond simple 'covered' or 'not covered'. */ callCount?: boolean; /** * Collect block-based coverage. */ detailed?: boolean; } export interface GetBestEffortCoverageReturnType { /** * Coverage data for the current isolate. */ result: Profiler.ScriptCoverage[]; } export interface StopReturnType { /** * Recorded profile. */ profile: Profiler.Profile; } export interface TakePreciseCoverageReturnType { /** * Coverage data for the current isolate. */ result: Profiler.ScriptCoverage[]; } export interface TakeTypeProfileReturnType { /** * Type profile for all scripts since startTypeProfile() was turned on. */ result: Profiler.ScriptTypeProfile[]; } export interface ConsoleProfileFinishedEventDataType { id: string; /** * Location of console.profileEnd(). */ location: Debugger.Location; profile: Profiler.Profile; /** * Profile title passed as an argument to console.profile(). */ title?: string; } export interface ConsoleProfileStartedEventDataType { id: string; /** * Location of console.profile(). */ location: Debugger.Location; /** * Profile title passed as an argument to console.profile(). */ title?: string; } } export namespace Runtime { /** * Unique script identifier. */ export type ScriptId = string; /** * Unique object identifier. */ export type RemoteObjectId = string; /** * Primitive value which cannot be JSON-stringified. Includes values `-0`, `NaN`, `Infinity`, `-Infinity`, and bigint literals. */ export type UnserializableValue = string; /** * Mirror object referencing original JavaScript object. */ export interface RemoteObject { /** * Object type. */ type: string; /** * Object subtype hint. Specified for `object` type values only. */ subtype?: string; /** * Object class (constructor) name. Specified for `object` type values only. */ className?: string; /** * Remote object value in case of primitive values or JSON values (if it was requested). */ value?: any; /** * Primitive value which can not be JSON-stringified does not have `value`, but gets this property. */ unserializableValue?: Runtime.UnserializableValue; /** * String representation of the object. */ description?: string; /** * Unique object identifier (for non-primitive values). */ objectId?: Runtime.RemoteObjectId; /** * Preview containing abbreviated property values. Specified for `object` type values only. * @experimental */ preview?: Runtime.ObjectPreview; /** * @experimental */ customPreview?: Runtime.CustomPreview; } /** * @experimental */ export interface CustomPreview { header: string; hasBody: boolean; formatterObjectId: Runtime.RemoteObjectId; bindRemoteObjectFunctionId: Runtime.RemoteObjectId; configObjectId?: Runtime.RemoteObjectId; } /** * Object containing abbreviated remote object value. * @experimental */ export interface ObjectPreview { /** * Object type. */ type: string; /** * Object subtype hint. Specified for `object` type values only. */ subtype?: string; /** * String representation of the object. */ description?: string; /** * True iff some of the properties or entries of the original object did not fit. */ overflow: boolean; /** * List of the properties. */ properties: Runtime.PropertyPreview[]; /** * List of the entries. Specified for `map` and `set` subtype values only. */ entries?: Runtime.EntryPreview[]; } /** * @experimental */ export interface PropertyPreview { /** * Property name. */ name: string; /** * Object type. Accessor means that the property itself is an accessor property. */ type: string; /** * User-friendly property value string. */ value?: string; /** * Nested value preview. */ valuePreview?: Runtime.ObjectPreview; /** * Object subtype hint. Specified for `object` type values only. */ subtype?: string; } /** * @experimental */ export interface EntryPreview { /** * Preview of the key. Specified for map-like collection entries. */ key?: Runtime.ObjectPreview; /** * Preview of the value. */ value: Runtime.ObjectPreview; } /** * Object property descriptor. */ export interface PropertyDescriptor { /** * Property name or symbol description. */ name: string; /** * The value associated with the property. */ value?: Runtime.RemoteObject; /** * True if the value associated with the property may be changed (data descriptors only). */ writable?: boolean; /** * A function which serves as a getter for the property, or `undefined` if there is no getter (accessor descriptors only). */ get?: Runtime.RemoteObject; /** * A function which serves as a setter for the property, or `undefined` if there is no setter (accessor descriptors only). */ set?: Runtime.RemoteObject; /** * True if the type of this property descriptor may be changed and if the property may be deleted from the corresponding object. */ configurable: boolean; /** * True if this property shows up during enumeration of the properties on the corresponding object. */ enumerable: boolean; /** * True if the result was thrown during the evaluation. */ wasThrown?: boolean; /** * True if the property is owned for the object. */ isOwn?: boolean; /** * Property symbol object, if the property is of the `symbol` type. */ symbol?: Runtime.RemoteObject; } /** * Object internal property descriptor. This property isn't normally visible in JavaScript code. */ export interface InternalPropertyDescriptor { /** * Conventional property name. */ name: string; /** * The value associated with the property. */ value?: Runtime.RemoteObject; } /** * Represents function call argument. Either remote object id `objectId`, primitive `value`, unserializable primitive value or neither of (for undefined) them should be specified. */ export interface CallArgument { /** * Primitive value or serializable javascript object. */ value?: any; /** * Primitive value which can not be JSON-stringified. */ unserializableValue?: Runtime.UnserializableValue; /** * Remote object handle. */ objectId?: Runtime.RemoteObjectId; } /** * Id of an execution context. */ export type ExecutionContextId = number; /** * Description of an isolated world. */ export interface ExecutionContextDescription { /** * Unique id of the execution context. It can be used to specify in which execution context script evaluation should be performed. */ id: Runtime.ExecutionContextId; /** * Execution context origin. */ origin: string; /** * Human readable name describing given context. */ name: string; /** * Embedder-specific auxiliary data. */ auxData?: {}; } /** * Detailed information about exception (or error) that was thrown during script compilation or execution. */ export interface ExceptionDetails { /** * Exception id. */ exceptionId: number; /** * Exception text, which should be used together with exception object when available. */ text: string; /** * Line number of the exception location (0-based). */ lineNumber: number; /** * Column number of the exception location (0-based). */ columnNumber: number; /** * Script ID of the exception location. */ scriptId?: Runtime.ScriptId; /** * URL of the exception location, to be used when the script was not reported. */ url?: string; /** * JavaScript stack trace if available. */ stackTrace?: Runtime.StackTrace; /** * Exception object if available. */ exception?: Runtime.RemoteObject; /** * Identifier of the context where exception happened. */ executionContextId?: Runtime.ExecutionContextId; } /** * Number of milliseconds since epoch. */ export type Timestamp = number; /** * Stack entry for runtime errors and assertions. */ export interface CallFrame { /** * JavaScript function name. */ functionName: string; /** * JavaScript script id. */ scriptId: Runtime.ScriptId; /** * JavaScript script name or url. */ url: string; /** * JavaScript script line number (0-based). */ lineNumber: number; /** * JavaScript script column number (0-based). */ columnNumber: number; } /** * Call frames for assertions or error messages. */ export interface StackTrace { /** * String label of this stack trace. For async traces this may be a name of the function that initiated the async call. */ description?: string; /** * JavaScript function name. */ callFrames: Runtime.CallFrame[]; /** * Asynchronous JavaScript stack trace that preceded this stack, if available. */ parent?: Runtime.StackTrace; /** * Asynchronous JavaScript stack trace that preceded this stack, if available. * @experimental */ parentId?: Runtime.StackTraceId; } /** * Unique identifier of current debugger. * @experimental */ export type UniqueDebuggerId = string; /** * If `debuggerId` is set stack trace comes from another debugger and can be resolved there. This allows to track cross-debugger calls. See `Runtime.StackTrace` and `Debugger.paused` for usages. * @experimental */ export interface StackTraceId { id: string; debuggerId?: Runtime.UniqueDebuggerId; } export interface AwaitPromiseParameterType { /** * Identifier of the promise. */ promiseObjectId: Runtime.RemoteObjectId; /** * Whether the result is expected to be a JSON object that should be sent by value. */ returnByValue?: boolean; /** * Whether preview should be generated for the result. */ generatePreview?: boolean; } export interface CallFunctionOnParameterType { /** * Declaration of the function to call. */ functionDeclaration: string; /** * Identifier of the object to call function on. Either objectId or executionContextId should be specified. */ objectId?: Runtime.RemoteObjectId; /** * Call arguments. All call arguments must belong to the same JavaScript world as the target object. */ arguments?: Runtime.CallArgument[]; /** * In silent mode exceptions thrown during evaluation are not reported and do not pause execution. Overrides `setPauseOnException` state. */ silent?: boolean; /** * Whether the result is expected to be a JSON object which should be sent by value. */ returnByValue?: boolean; /** * Whether preview should be generated for the result. * @experimental */ generatePreview?: boolean; /** * Whether execution should be treated as initiated by user in the UI. */ userGesture?: boolean; /** * Whether execution should `await` for resulting value and return once awaited promise is resolved. */ awaitPromise?: boolean; /** * Specifies execution context which global object will be used to call function on. Either executionContextId or objectId should be specified. */ executionContextId?: Runtime.ExecutionContextId; /** * Symbolic group name that can be used to release multiple objects. If objectGroup is not specified and objectId is, objectGroup will be inherited from object. */ objectGroup?: string; } export interface CompileScriptParameterType { /** * Expression to compile. */ expression: string; /** * Source url to be set for the script. */ sourceURL: string; /** * Specifies whether the compiled script should be persisted. */ persistScript: boolean; /** * Specifies in which execution context to perform script run. If the parameter is omitted the evaluation will be performed in the context of the inspected page. */ executionContextId?: Runtime.ExecutionContextId; } export interface EvaluateParameterType { /** * Expression to evaluate. */ expression: string; /** * Symbolic group name that can be used to release multiple objects. */ objectGroup?: string; /** * Determines whether Command Line API should be available during the evaluation. */ includeCommandLineAPI?: boolean; /** * In silent mode exceptions thrown during evaluation are not reported and do not pause execution. Overrides `setPauseOnException` state. */ silent?: boolean; /** * Specifies in which execution context to perform evaluation. If the parameter is omitted the evaluation will be performed in the context of the inspected page. */ contextId?: Runtime.ExecutionContextId; /** * Whether the result is expected to be a JSON object that should be sent by value. */ returnByValue?: boolean; /** * Whether preview should be generated for the result. * @experimental */