@types/fpsmeter
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TypeScript definitions for fpsmeter
39 lines (35 loc) • 1.88 kB
TypeScript
interface FPSMeterOptions {
interval?: number | undefined; // Update interval in milliseconds.
smoothing?: number | undefined; // Spike smoothing strength. 1 means no smoothing.
show?: string | undefined; // Whether to show 'fps', or 'ms' = frame duration in milliseconds.
toggleOn?: string | undefined; // Toggle between show 'fps' and 'ms' on this event.
decimals?: number | undefined; // Number of decimals in FPS number. 1 = 59.9, 2 = 59.94, ...
maxFps?: number | undefined; // Max expected FPS value.
threshold?: number | undefined; // Minimal tick reporting interval in milliseconds.
position?: string | undefined; // Meter position.
zIndex?: number | undefined; // Meter Z index.
left?: string | undefined; // Meter left offset.
top?: string | undefined; // Meter top offset.
right?: string | undefined; // Meter right offset.
bottom?: string | undefined; // Meter bottom offset.
margin?: string | undefined; // Meter margin. Helps with centering the counter when left: 50%;
theme?: string | undefined; // Meter theme. Build in: 'dark', 'light', 'transparent', 'colorful'.
heat?: number | undefined; // Allow themes to use coloring by FPS heat. 0 FPS = red, maxFps = green.
graph?: number | undefined; // Whether to show history graph.
history?: number | undefined; // How many history states to show in a graph.
}
declare class FPSMeter {
constructor(anchor?: HTMLElement, options?: FPSMeterOptions);
public options: FPSMeterOptions;
public tick(): void;
public tickStart(): void;
public pause(): FPSMeter;
public resume(): FPSMeter;
public set(name: string, value: any): FPSMeter;
public showDuration(): FPSMeter;
public showFps(): FPSMeter;
public toggle(): FPSMeter;
public hide(): FPSMeter;
public show(): FPSMeter;
public destroy(): void;
}