UNPKG

@types/fpsmeter

Version:
39 lines (35 loc) 1.88 kB
interface FPSMeterOptions { interval?: number | undefined; // Update interval in milliseconds. smoothing?: number | undefined; // Spike smoothing strength. 1 means no smoothing. show?: string | undefined; // Whether to show 'fps', or 'ms' = frame duration in milliseconds. toggleOn?: string | undefined; // Toggle between show 'fps' and 'ms' on this event. decimals?: number | undefined; // Number of decimals in FPS number. 1 = 59.9, 2 = 59.94, ... maxFps?: number | undefined; // Max expected FPS value. threshold?: number | undefined; // Minimal tick reporting interval in milliseconds. position?: string | undefined; // Meter position. zIndex?: number | undefined; // Meter Z index. left?: string | undefined; // Meter left offset. top?: string | undefined; // Meter top offset. right?: string | undefined; // Meter right offset. bottom?: string | undefined; // Meter bottom offset. margin?: string | undefined; // Meter margin. Helps with centering the counter when left: 50%; theme?: string | undefined; // Meter theme. Build in: 'dark', 'light', 'transparent', 'colorful'. heat?: number | undefined; // Allow themes to use coloring by FPS heat. 0 FPS = red, maxFps = green. graph?: number | undefined; // Whether to show history graph. history?: number | undefined; // How many history states to show in a graph. } declare class FPSMeter { constructor(anchor?: HTMLElement, options?: FPSMeterOptions); public options: FPSMeterOptions; public tick(): void; public tickStart(): void; public pause(): FPSMeter; public resume(): FPSMeter; public set(name: string, value: any): FPSMeter; public showDuration(): FPSMeter; public showFps(): FPSMeter; public toggle(): FPSMeter; public hide(): FPSMeter; public show(): FPSMeter; public destroy(): void; }