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@typed-tabletop-simulator/lib

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.HexGrid = void 0; const gameGrid_1 = require("./gameGrid"); class HexGrid extends gameGrid_1.GameGrid { oddValue = (value) => { return value % 2 == 0 ? 0 : 1; }; } exports.HexGrid = HexGrid;