@typed-tabletop-simulator/lib
Version:
Library with some helping modules for working with Tabletop Simulator
23 lines (22 loc) • 1.93 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.createTile = exports.createModel = exports.setCurrentDeckId = exports.createDeck = exports.combineDecks = exports.createCard = exports.createStates = exports.addAsset = exports.createBag = exports.createAssetBundle = void 0;
var spawn_1 = require("../promise/spawn");
Object.defineProperty(exports, "spawnObject", { enumerable: true, get: function () { return spawn_1.spawnObject; } });
var assetBundle_1 = require("./assetBundle");
Object.defineProperty(exports, "createAssetBundle", { enumerable: true, get: function () { return assetBundle_1.createAssetBundle; } });
var bag_1 = require("./bag");
Object.defineProperty(exports, "createBag", { enumerable: true, get: function () { return bag_1.createBag; } });
var baseObject_1 = require("./baseObject");
Object.defineProperty(exports, "addAsset", { enumerable: true, get: function () { return baseObject_1.addAsset; } });
Object.defineProperty(exports, "createStates", { enumerable: true, get: function () { return baseObject_1.createStates; } });
var card_1 = require("./card");
Object.defineProperty(exports, "createCard", { enumerable: true, get: function () { return card_1.createCard; } });
var deck_1 = require("./deck");
Object.defineProperty(exports, "combineDecks", { enumerable: true, get: function () { return deck_1.combineDecks; } });
Object.defineProperty(exports, "createDeck", { enumerable: true, get: function () { return deck_1.createDeck; } });
Object.defineProperty(exports, "setCurrentDeckId", { enumerable: true, get: function () { return deck_1.setCurrentDeckId; } });
var model_1 = require("./model");
Object.defineProperty(exports, "createModel", { enumerable: true, get: function () { return model_1.createModel; } });
var tile_1 = require("./tile");
Object.defineProperty(exports, "createTile", { enumerable: true, get: function () { return tile_1.createTile; } });