@twilio/voice-sdk
Version:
Twilio's JavaScript Voice SDK
225 lines (196 loc) • 6.61 kB
text/typescript
// @ts-nocheck
import { AsyncQueue } from './asyncQueue';
import AudioPlayer from './audioplayer/audioplayer';
import { InvalidArgumentError } from './errors';
/**
* @class
* @param {string} name - Name of the sound
* @param {string} url - URL of the sound
* @param {Sound#ConstructorOptions} options
* @property {boolean} isPlaying - Whether the Sound is currently playing audio.
* @property {string} name - Name of the sound
* @property {string} url - URL of the sound
* @property {AudioContext} audioContext - The AudioContext to use if available for AudioPlayer.
*/
/**
* @typedef {Object} Sound#ConstructorOptions
* @property {number} [maxDuration=0] - The maximum length of time to play the sound
* before stopping it.
* @property {Boolean} [shouldLoop=false] - Whether the sound should be looped.
*/
function Sound(name, url, options) {
if (!(this instanceof Sound)) {
return new Sound(name, url, options);
}
if (!name || !url) {
throw new InvalidArgumentError('name and url are required arguments');
}
options = Object.assign({
AudioFactory: typeof Audio !== 'undefined' ? Audio : null,
maxDuration: 0,
shouldLoop: false,
}, options);
options.AudioPlayer = options.audioContext
? AudioPlayer.bind(AudioPlayer, options.audioContext)
: options.AudioFactory;
Object.defineProperties(this, {
_Audio: { value: options.AudioPlayer },
_activeEls: { value: new Map() },
_isSinkSupported: {
value: options.AudioFactory !== null
&& typeof options.AudioFactory.prototype.setSinkId === 'function',
},
_maxDuration: { value: options.maxDuration },
_maxDurationTimeout: {
value: null,
writable: true,
},
_operations: { value: new AsyncQueue() },
_playPromise: {
value: null,
writable: true,
},
_shouldLoop: { value: options.shouldLoop },
_sinkIds: { value: ['default'] },
isPlaying: {
enumerable: true,
get() {
return !!this._playPromise;
},
},
name: {
enumerable: true,
value: name,
},
url: {
enumerable: true,
value: url,
},
});
if (this._Audio) {
// Play it (muted and should not loop) as soon as possible so that it does not get incorrectly caught by Chrome's
// "gesture requirement for media playback" feature.
// https://plus.google.com/+FrancoisBeaufort/posts/6PiJQqJzGqX
this._play(true, false);
}
}
function destroyAudioElement(audioElement) {
if (audioElement) {
audioElement.pause();
audioElement.src = '';
audioElement.srcObject = null;
audioElement.load();
}
}
/**
* Plays the audio element that was initialized using the speficied sinkId
*/
Sound.prototype._playAudioElement = function _playAudioElement(sinkId, isMuted, shouldLoop) {
const audioElement = this._activeEls.get(sinkId);
if (!audioElement) {
throw new InvalidArgumentError(`sinkId: "${sinkId}" doesn't have an audio element`);
}
audioElement.muted = !!isMuted;
audioElement.loop = !!shouldLoop;
return audioElement.play()
.then(() => audioElement)
.catch((reason) => {
destroyAudioElement(audioElement);
this._activeEls.delete(sinkId);
throw reason;
});
};
/**
* Start playing the sound. Will stop the currently playing sound first.
* If it exists, the audio element that was initialized for the sinkId will be used
*/
Sound.prototype._play = function _play(forceIsMuted, forceShouldLoop) {
if (this.isPlaying) {
this._stop();
}
if (this._maxDuration > 0) {
this._maxDurationTimeout = setTimeout(this._stop.bind(this), this._maxDuration);
}
forceShouldLoop = typeof forceShouldLoop === 'boolean' ? forceShouldLoop : this._shouldLoop;
const self = this;
const playPromise = this._playPromise = Promise.all(this._sinkIds.map(function createAudioElement(sinkId) {
if (!self._Audio) {
return Promise.resolve();
}
let audioElement = self._activeEls.get(sinkId);
if (audioElement) {
return self._playAudioElement(sinkId, forceIsMuted, forceShouldLoop);
}
audioElement = new self._Audio(self.url);
// Make sure the browser always retrieves the resource using CORS.
// By default when using media tags, origin header is not sent to server
// which causes the server to not return CORS headers. When this caches
// on the CDN or browser, it causes issues to future requests that needs CORS,
// which is true when using AudioContext. Please note that we won't have to do this
// once we migrate to CloudFront.
if (typeof audioElement.setAttribute === 'function') {
audioElement.setAttribute('crossorigin', 'anonymous');
}
/**
* (rrowland) Bug in Chrome 53 & 54 prevents us from calling Audio.setSinkId without
* crashing the tab. https://bugs.chromium.org/p/chromium/issues/detail?id=655342
*/
return new Promise(resolve => {
audioElement.addEventListener('canplaythrough', resolve);
}).then(() => {
return (self._isSinkSupported
? audioElement.setSinkId(sinkId)
: Promise.resolve()).then(function setSinkIdSuccess() {
self._activeEls.set(sinkId, audioElement);
// Stop has been called, bail out
if (!self._playPromise) {
return Promise.resolve();
}
return self._playAudioElement(sinkId, forceIsMuted, forceShouldLoop);
});
});
}));
return playPromise;
};
/**
* Stop playing the sound.
*/
Sound.prototype._stop = function _stop() {
this._activeEls.forEach((audioEl, sinkId) => {
if (this._sinkIds.includes(sinkId)) {
audioEl.pause();
audioEl.currentTime = 0;
} else {
// Destroy the ones that are not used anymore
destroyAudioElement(audioEl);
this._activeEls.delete(sinkId);
}
});
clearTimeout(this._maxDurationTimeout);
this._playPromise = null;
this._maxDurationTimeout = null;
};
/**
* Update the sinkIds of the audio output devices this sound should play through.
*/
Sound.prototype.setSinkIds = function setSinkIds(ids) {
if (!this._isSinkSupported) { return; }
ids = ids.forEach ? ids : [ids];
[].splice.apply(this._sinkIds, [0, this._sinkIds.length].concat(ids));
};
/**
* Add a stop operation to the queue
*/
Sound.prototype.stop = function stop() {
this._operations.enqueue(() => {
this._stop();
return Promise.resolve();
});
};
/**
* Add a play operation to the queue
*/
Sound.prototype.play = function play() {
return this._operations.enqueue(() => this._play());
};
export default Sound;