UNPKG

@turbox3d/math

Version:

Large-scale graphics application math library

103 lines (102 loc) 2.37 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); Object.defineProperty(exports, "Box2", { enumerable: true, get: function get() { return _Box.Box2; } }); Object.defineProperty(exports, "Box3", { enumerable: true, get: function get() { return _Box2.Box3; } }); Object.defineProperty(exports, "Euler", { enumerable: true, get: function get() { return _Euler.Euler; } }); Object.defineProperty(exports, "Interval", { enumerable: true, get: function get() { return _Interval.Interval; } }); Object.defineProperty(exports, "Line3", { enumerable: true, get: function get() { return _Line.Line3; } }); Object.defineProperty(exports, "MathUtils", { enumerable: true, get: function get() { return _MathUtils.MathUtils; } }); Object.defineProperty(exports, "Matrix3", { enumerable: true, get: function get() { return _Matrix.Matrix3; } }); Object.defineProperty(exports, "Matrix4", { enumerable: true, get: function get() { return _Matrix2.Matrix4; } }); Object.defineProperty(exports, "Quaternion", { enumerable: true, get: function get() { return _Quaternion.Quaternion; } }); Object.defineProperty(exports, "Ray", { enumerable: true, get: function get() { return _Ray.Ray; } }); Object.defineProperty(exports, "Tolerance", { enumerable: true, get: function get() { return _Tolerance.Tolerance; } }); Object.defineProperty(exports, "Vector2", { enumerable: true, get: function get() { return _Vector.Vector2; } }); Object.defineProperty(exports, "Vector3", { enumerable: true, get: function get() { return _Vector2.Vector3; } }); Object.defineProperty(exports, "Vector4", { enumerable: true, get: function get() { return _Vector3.Vector4; } }); var _Box = require("./base/Box2"); var _Box2 = require("./base/Box3"); var _Euler = require("./base/Euler"); var _Interval = require("./base/Interval"); var _Line = require("./base/Line3"); var _MathUtils = require("./MathUtils"); var _Matrix = require("./base/Matrix3"); var _Matrix2 = require("./base/Matrix4"); var _Quaternion = require("./base/Quaternion"); var _Ray = require("./base/Ray"); var _Tolerance = require("./base/Tolerance"); var _Vector = require("./base/Vector2"); var _Vector2 = require("./base/Vector3"); var _Vector3 = require("./base/Vector4");