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@turbox3d/math

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Large-scale graphics application math library

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"use strict"; var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault"); Object.defineProperty(exports, "__esModule", { value: true }); exports.Vector3 = void 0; var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck")); var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass")); var _MathUtils = require("../MathUtils"); var _Quaternion = require("./Quaternion"); var _Tolerance = require("./Tolerance"); var _Vector = require("./Vector2"); var _quaternion = new _Quaternion.Quaternion(); var Vector3 = exports.Vector3 = /*#__PURE__*/function () { function Vector3() { var x = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0; var y = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0; var z = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0; (0, _classCallCheck2["default"])(this, Vector3); this.isVector3 = true; this.x = x; this.y = y; this.z = z; } return (0, _createClass2["default"])(Vector3, [{ key: "set", value: function set(x, y, z) { if (z === undefined) z = this.z; // sprite.scale.set(x,y) this.x = x; this.y = y; this.z = z; return this; } }, { key: "setScalar", value: function setScalar(scalar) { this.x = scalar; this.y = scalar; this.z = scalar; return this; } }, { key: "setX", value: function setX(x) { this.x = x; return this; } }, { key: "setY", value: function setY(y) { this.y = y; return this; } }, { key: "setZ", value: function setZ(z) { this.z = z; return this; } }, { key: "setComponent", value: function setComponent(index, value) { switch (index) { case 0: this.x = value; break; case 1: this.y = value; break; case 2: this.z = value; break; default: throw new Error("index is out of range: ".concat(index)); } return this; } }, { key: "getComponent", value: function getComponent(index) { switch (index) { case 0: return this.x; case 1: return this.y; case 2: return this.z; default: throw new Error("index is out of range: ".concat(index)); } } }, { key: "clone", value: function clone() { return new Vector3(this.x, this.y, this.z); } }, { key: "copy", value: function copy(v) { this.x = v.x; this.y = v.y; this.z = v.z; return this; } }, { key: "add", value: function add(v) { this.x += v.x; this.y += v.y; this.z += v.z; return this; } }, { key: "added", value: function added(v) { return new Vector3(this.x + v.x, this.y + v.y, this.z + v.z); } }, { key: "addScalar", value: function addScalar(s) { this.x += s; this.y += s; this.z += s; return this; } }, { key: "addVectors", value: function addVectors(a, b) { this.x = a.x + b.x; this.y = a.y + b.y; this.z = a.z + b.z; return this; } }, { key: "addScaledVector", value: function addScaledVector(v, s) { this.x += v.x * s; this.y += v.y * s; this.z += v.z * s; return this; } }, { key: "sub", value: function sub(v) { this.x -= v.x; this.y -= v.y; this.z -= v.z; return this; } }, { key: "subtracted", value: function subtracted(v) { return new Vector3(this.x - v.x, this.y - v.y, this.z - v.z); } }, { key: "subScalar", value: function subScalar(s) { this.x -= s; this.y -= s; this.z -= s; return this; } }, { key: "subVectors", value: function subVectors(a, b) { this.x = a.x - b.x; this.y = a.y - b.y; this.z = a.z - b.z; return this; } }, { key: "multiply", value: function multiply(v) { this.x *= v.x; this.y *= v.y; this.z *= v.z; return this; } }, { key: "multiplied", value: function multiplied(v) { return new Vector3(this.x * v.x, this.y * v.y, this.z * v.z); } }, { key: "multiplyScalar", value: function multiplyScalar(scalar) { this.x *= scalar; this.y *= scalar; this.z *= scalar; return this; } }, { key: "multiplyVectors", value: function multiplyVectors(a, b) { this.x = a.x * b.x; this.y = a.y * b.y; this.z = a.z * b.z; return this; } }, { key: "applyEuler", value: function applyEuler(euler) { return this.applyQuaternion(_quaternion.setFromEuler(euler)); } }, { key: "appliedEuler", value: function appliedEuler(euler) { return this.appliedQuaternion(_quaternion.setFromEuler(euler)); } }, { key: "applyAxisAngle", value: function applyAxisAngle(axis, angle) { return this.applyQuaternion(_quaternion.setFromAxisAngle(axis, angle)); } }, { key: "applyMatrix3", value: function applyMatrix3(m) { var x = this.x; var y = this.y; var z = this.z; var e = m.elements; this.x = e[0] * x + e[3] * y + e[6] * z; this.y = e[1] * x + e[4] * y + e[7] * z; this.z = e[2] * x + e[5] * y + e[8] * z; return this; } }, { key: "applyNormalMatrix", value: function applyNormalMatrix(m) { return this.applyMatrix3(m).normalize(); } }, { key: "applyMatrix4", value: function applyMatrix4(m) { var x = this.x; var y = this.y; var z = this.z; var e = m.elements; var w = 1 / (e[3] * x + e[7] * y + e[11] * z + e[15]); this.x = (e[0] * x + e[4] * y + e[8] * z + e[12]) * w; this.y = (e[1] * x + e[5] * y + e[9] * z + e[13]) * w; this.z = (e[2] * x + e[6] * y + e[10] * z + e[14]) * w; return this; } }, { key: "appliedMatrix4", value: function appliedMatrix4(m) { var x = this.x; var y = this.y; var z = this.z; var e = m.elements; var w = 1 / (e[3] * x + e[7] * y + e[11] * z + e[15]); var newX = (e[0] * x + e[4] * y + e[8] * z + e[12]) * w; var newY = (e[1] * x + e[5] * y + e[9] * z + e[13]) * w; var newZ = (e[2] * x + e[6] * y + e[10] * z + e[14]) * w; // NOTE: translation has no effect on vector. return new Vector3(newX - e[12] * w, newY - e[13] * w, newZ - e[14] * w); } }, { key: "applyQuaternion", value: function applyQuaternion(q) { var x = this.x; var y = this.y; var z = this.z; var qx = q.x; var qy = q.y; var qz = q.z; var qw = q.w; // calculate quat * vector var ix = qw * x + qy * z - qz * y; var iy = qw * y + qz * x - qx * z; var iz = qw * z + qx * y - qy * x; var iw = -qx * x - qy * y - qz * z; // calculate result * inverse quat this.x = ix * qw + iw * -qx + iy * -qz - iz * -qy; this.y = iy * qw + iw * -qy + iz * -qx - ix * -qz; this.z = iz * qw + iw * -qz + ix * -qy - iy * -qx; return this; } }, { key: "appliedQuaternion", value: function appliedQuaternion(q) { var x = this.x; var y = this.y; var z = this.z; var qx = q.x; var qy = q.y; var qz = q.z; var qw = q.w; // calculate quat * vector var ix = qw * x + qy * z - qz * y; var iy = qw * y + qz * x - qx * z; var iz = qw * z + qx * y - qy * x; var iw = -qx * x - qy * y - qz * z; // calculate result * inverse quat var newX = ix * qw + iw * -qx + iy * -qz - iz * -qy; var newY = iy * qw + iw * -qy + iz * -qx - ix * -qz; var newZ = iz * qw + iw * -qz + ix * -qy - iy * -qx; return new Vector3(newX, newY, newZ); } }, { key: "transformDirection", value: function transformDirection(m) { // input: THREE.Matrix4 affine matrix // vector interpreted as a direction var x = this.x; var y = this.y; var z = this.z; var e = m.elements; this.x = e[0] * x + e[4] * y + e[8] * z; this.y = e[1] * x + e[5] * y + e[9] * z; this.z = e[2] * x + e[6] * y + e[10] * z; return this.normalize(); } }, { key: "divide", value: function divide(v) { this.x /= v.x; this.y /= v.y; this.z /= v.z; return this; } }, { key: "divideScalar", value: function divideScalar(scalar) { return this.multiplyScalar(1 / scalar); } }, { key: "min", value: function min(v) { this.x = Math.min(this.x, v.x); this.y = Math.min(this.y, v.y); this.z = Math.min(this.z, v.z); return this; } }, { key: "max", value: function max(v) { this.x = Math.max(this.x, v.x); this.y = Math.max(this.y, v.y); this.z = Math.max(this.z, v.z); return this; } }, { key: "clamp", value: function clamp(min, max) { // assumes min < max, componentwise this.x = Math.max(min.x, Math.min(max.x, this.x)); this.y = Math.max(min.y, Math.min(max.y, this.y)); this.z = Math.max(min.z, Math.min(max.z, this.z)); return this; } }, { key: "clampScalar", value: function clampScalar(minVal, maxVal) { this.x = Math.max(minVal, Math.min(maxVal, this.x)); this.y = Math.max(minVal, Math.min(maxVal, this.y)); this.z = Math.max(minVal, Math.min(maxVal, this.z)); return this; } }, { key: "clampLength", value: function clampLength(min, max) { var length = this.length; return this.divideScalar(length || 1).multiplyScalar(Math.max(min, Math.min(max, length))); } }, { key: "floor", value: function floor() { this.x = Math.floor(this.x); this.y = Math.floor(this.y); this.z = Math.floor(this.z); return this; } }, { key: "ceil", value: function ceil() { this.x = Math.ceil(this.x); this.y = Math.ceil(this.y); this.z = Math.ceil(this.z); return this; } }, { key: "round", value: function round() { this.x = Math.round(this.x); this.y = Math.round(this.y); this.z = Math.round(this.z); return this; } }, { key: "roundToZero", value: function roundToZero() { this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x); this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y); this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z); return this; } }, { key: "negate", value: function negate() { this.x = -this.x; this.y = -this.y; this.z = -this.z; return this; } }, { key: "dot", value: function dot(v) { return this.x * v.x + this.y * v.y + this.z * v.z; } // TODO lengthSquared? }, { key: "lengthSq", get: function get() { return this.x * this.x + this.y * this.y + this.z * this.z; } }, { key: "length", get: function get() { return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z); } }, { key: "manhattanLength", get: function get() { return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z); } }, { key: "normalize", value: function normalize() { return this.divideScalar(this.length || 1); } }, { key: "normalized", value: function normalized() { var tol = 1e-16; var length = this.lengthSq; if (length === 0 || _MathUtils.MathUtils.isEqual(length, 1, tol)) { return new Vector3(this.x, this.y, this.z); } length = Math.sqrt(length); var newX = this.x / length; var newY = this.y / length; var newZ = this.z / length; if (!Number.isFinite(newX) || !Number.isFinite(newY) || !Number.isFinite(newZ)) { return new Vector3(this.x, this.y, this.z); } return new Vector3(newX, newY, newZ); } }, { key: "reverse", value: function reverse() { this.x = -this.x; this.y = -this.y; this.z = -this.z; return this; } }, { key: "reversed", value: function reversed() { return new Vector3(-this.x, -this.y, -this.z); } }, { key: "setLength", value: function setLength(length) { return this.normalize().multiplyScalar(length); } }, { key: "lerp", value: function lerp(v, alpha) { this.x += (v.x - this.x) * alpha; this.y += (v.y - this.y) * alpha; this.z += (v.z - this.z) * alpha; return this; } }, { key: "lerpVectors", value: function lerpVectors(v1, v2, alpha) { this.x = v1.x + (v2.x - v1.x) * alpha; this.y = v1.y + (v2.y - v1.y) * alpha; this.z = v1.z + (v2.z - v1.z) * alpha; return this; } }, { key: "toVector2", value: function toVector2() { return new _Vector.Vector2(this.x, this.y); } }, { key: "cross", value: function cross(v) { return this.crossVectors(this, v); } }, { key: "crossed", value: function crossed(vec) { return new Vector3(this.y * vec.z - this.z * vec.y, this.z * vec.x - this.x * vec.z, this.x * vec.y - this.y * vec.x); } }, { key: "crossVectors", value: function crossVectors(a, b) { var ax = a.x; var ay = a.y; var az = a.z; var bx = b.x; var by = b.y; var bz = b.z; this.x = ay * bz - az * by; this.y = az * bx - ax * bz; this.z = ax * by - ay * bx; return this; } }, { key: "projectOnVector", value: function projectOnVector(v) { var denominator = v.lengthSq; if (denominator === 0) return this.set(0, 0, 0); var scalar = v.dot(this) / denominator; return this.copy(v).multiplyScalar(scalar); } }, { key: "projectOnPlane", value: function projectOnPlane(planeNormal) { // eslint-disable-next-line @typescript-eslint/no-use-before-define _vector.copy(this).projectOnVector(planeNormal); // eslint-disable-next-line @typescript-eslint/no-use-before-define return this.sub(_vector); } }, { key: "reflect", value: function reflect(normal) { // reflect incident vector off plane orthogonal to normal // normal is assumed to have unit length // eslint-disable-next-line @typescript-eslint/no-use-before-define return this.sub(_vector.copy(normal).multiplyScalar(2 * this.dot(normal))); } /** * The angle in [0, PI] */ }, { key: "angle", value: function angle(v) { return Math.atan2(this.crossed(v).length, this.dot(v)); } /** * The angle in [0, 2PI) */ }, { key: "angleTo", value: function angleTo(v, vecRef) { var crossed = this.crossed(v); var angle = this.angle(v); var pi2 = Math.PI * 2; if (crossed.dot(vecRef) < 0.0 && angle < Math.PI && angle > 0) { return pi2 - angle; } return angle; } }, { key: "distanceTo", value: function distanceTo(v) { return Math.sqrt(this.distanceToSquared(v)); } }, { key: "distanceToSquared", value: function distanceToSquared(v) { var dx = this.x - v.x; var dy = this.y - v.y; var dz = this.z - v.z; return dx * dx + dy * dy + dz * dz; } }, { key: "manhattanDistanceTo", value: function manhattanDistanceTo(v) { return Math.abs(this.x - v.x) + Math.abs(this.y - v.y) + Math.abs(this.z - v.z); } }, { key: "setFromMatrixPosition", value: function setFromMatrixPosition(m) { var e = m.elements; this.x = e[12]; this.y = e[13]; this.z = e[14]; return this; } }, { key: "setFromMatrixScale", value: function setFromMatrixScale(m) { var sx = this.setFromMatrixColumn(m, 0).length; var sy = this.setFromMatrixColumn(m, 1).length; var sz = this.setFromMatrixColumn(m, 2).length; this.x = sx; this.y = sy; this.z = sz; return this; } }, { key: "setFromMatrixColumn", value: function setFromMatrixColumn(m, index) { return this.fromArray(m.elements, index * 4); } }, { key: "setFromMatrix3Column", value: function setFromMatrix3Column(m, index) { return this.fromArray(m.elements, index * 3); } }, { key: "equals", value: function equals(v) { var distTol = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : _Tolerance.Tolerance.global.distTol; var cosTol = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : _Tolerance.Tolerance.global.cosTol; var sLen0 = this.lengthSq; var sLen1 = v.lengthSq; if (_MathUtils.MathUtils.isZero(sLen0, distTol * distTol) && _MathUtils.MathUtils.isZero(sLen1, distTol * distTol)) { return true; } // 向量距离相等并且方向相同 return _MathUtils.MathUtils.isEqual(Math.sqrt(sLen0), Math.sqrt(sLen1), distTol) && this.isSameDirection(v, new _Tolerance.Tolerance(cosTol, distTol, _Tolerance.Tolerance.global.numTol), false); } }, { key: "isPerpendicular", value: function isPerpendicular(vec, tol) { var checkZeroVec = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true; var cosTol = tol ? tol.cosTol : _Tolerance.Tolerance.global.cosTol; var distTol = tol ? tol.distTol : _Tolerance.Tolerance.global.distTol; var len1 = this.length; var len2 = vec.length; if (len1 === 0 || len2 === 0 || checkZeroVec && (_MathUtils.MathUtils.isZero(len1, distTol) || _MathUtils.MathUtils.isZero(len2, distTol))) { return false; } var multiLen = len1 * len2; return this.cross(vec).lengthSq >= Math.pow(multiLen - cosTol * multiLen, 2); } }, { key: "isParallel", value: function isParallel(vec, tol) { var checkZeroVec = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true; var cosTol = tol ? tol.cosTol : _Tolerance.Tolerance.global.cosTol; var distTol = tol ? tol.distTol : _Tolerance.Tolerance.global.distTol; var len1 = this.length; var len2 = vec.length; if (len1 === 0 || len2 === 0 || checkZeroVec && (_MathUtils.MathUtils.isZero(len1, distTol) || _MathUtils.MathUtils.isZero(len2, distTol))) { return false; } var multiLen = len1 * len2; return Math.abs(multiLen - Math.abs(this.dot(vec))) <= cosTol * multiLen; } }, { key: "isSameDirection", value: function isSameDirection(vec, tol) { var checkZeroVec = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true; var cosTol = tol ? tol.cosTol : _Tolerance.Tolerance.global.cosTol; var distTol = tol ? tol.distTol : _Tolerance.Tolerance.global.distTol; var len1 = this.length; var len2 = vec.length; if (len1 === 0 || len2 === 0 || checkZeroVec && (_MathUtils.MathUtils.isZero(len1, distTol) || _MathUtils.MathUtils.isZero(len2, distTol))) { return false; } var multiLen = len1 * len2; return Math.abs(multiLen - this.dot(vec)) <= cosTol * multiLen; } }, { key: "isOpposite", value: function isOpposite(vec, tol) { var checkZeroVec = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true; var cosTol = tol ? tol.cosTol : _Tolerance.Tolerance.global.cosTol; var distTol = tol ? tol.distTol : _Tolerance.Tolerance.global.distTol; var len1 = this.length; var len2 = vec.length; if (len1 === 0 || len2 === 0 || checkZeroVec && (_MathUtils.MathUtils.isZero(len1, distTol) || _MathUtils.MathUtils.isZero(len2, distTol))) { return false; } var multiLen = len1 * len2; return Math.abs(multiLen + this.dot(vec)) <= cosTol * multiLen; } }, { key: "isZero", value: function isZero() { var distTol = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : _Tolerance.Tolerance.global.distTol; return this.lengthSq < distTol * distTol; } }, { key: "fromArray", value: function fromArray(array) { var offset = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0; this.x = array[offset]; this.y = array[offset + 1]; this.z = array[offset + 2]; return this; } }, { key: "toArray", value: function toArray() { var array = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; var offset = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0; array[offset] = this.x; array[offset + 1] = this.y; array[offset + 2] = this.z; return array; } }, { key: "random", value: function random() { this.x = Math.random(); this.y = Math.random(); this.z = Math.random(); return this; } }], [{ key: "fromObject", value: function fromObject(obj) { return new Vector3(obj.x, obj.y, obj.z); } }]); }(); var _vector = new Vector3();