@turbox3d/math
Version:
Large-scale graphics application math library
234 lines (233 loc) • 9.28 kB
JavaScript
"use strict";
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.Box3 = void 0;
var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
var _Vector = require("./Vector3");
var _Tolerance = require("./Tolerance");
var _MathUtils = require("../MathUtils");
var _points = [new _Vector.Vector3(), new _Vector.Vector3(), new _Vector.Vector3(), new _Vector.Vector3(), new _Vector.Vector3(), new _Vector.Vector3(), new _Vector.Vector3(), new _Vector.Vector3()];
var _vector = new _Vector.Vector3();
var Box3 = exports.Box3 = /*#__PURE__*/function () {
function Box3(min, max) {
(0, _classCallCheck2["default"])(this, Box3);
this.isBox3 = true;
this.min = min !== undefined ? min : new _Vector.Vector3(+Infinity, +Infinity, +Infinity);
this.max = max !== undefined ? max : new _Vector.Vector3(-Infinity, -Infinity, -Infinity);
}
return (0, _createClass2["default"])(Box3, [{
key: "set",
value: function set(min, max) {
this.min.copy(min);
this.max.copy(max);
return this;
}
}, {
key: "setFromArray",
value: function setFromArray(array) {
var minX = +Infinity;
var minY = +Infinity;
var minZ = +Infinity;
var maxX = -Infinity;
var maxY = -Infinity;
var maxZ = -Infinity;
for (var i = 0, l = array.length; i < l; i += 3) {
var x = array[i];
var y = array[i + 1];
var z = array[i + 2];
if (x < minX) minX = x;
if (y < minY) minY = y;
if (z < minZ) minZ = z;
if (x > maxX) maxX = x;
if (y > maxY) maxY = y;
if (z > maxZ) maxZ = z;
}
this.min.set(minX, minY, minZ);
this.max.set(maxX, maxY, maxZ);
return this;
}
}, {
key: "setFromPoints",
value: function setFromPoints(points) {
this.makeEmpty();
for (var i = 0, il = points.length; i < il; i++) {
this.expandByPoint(points[i]);
}
return this;
}
}, {
key: "setFromCenterAndSize",
value: function setFromCenterAndSize(center, size) {
var halfSize = _vector.copy(size).multiplyScalar(0.5);
this.min.copy(center).sub(halfSize);
this.max.copy(center).add(halfSize);
return this;
}
}, {
key: "clone",
value: function clone() {
return new Box3().copy(this);
}
}, {
key: "copy",
value: function copy(box) {
this.min.copy(box.min);
this.max.copy(box.max);
return this;
}
}, {
key: "makeEmpty",
value: function makeEmpty() {
// eslint-disable-next-line no-multi-assign
this.min.x = this.min.y = this.min.z = +Infinity;
// eslint-disable-next-line no-multi-assign
this.max.x = this.max.y = this.max.z = -Infinity;
return this;
}
}, {
key: "isEmpty",
value: function isEmpty() {
// this is a more robust check for empty than ( volume <= 0 ) because volume can get positive with two negative axes
return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z;
}
}, {
key: "getCenter",
value: function getCenter(target) {
return this.isEmpty() ? target.set(0, 0, 0) : target.addVectors(this.min, this.max).multiplyScalar(0.5);
}
}, {
key: "getSize",
value: function getSize(target) {
return this.isEmpty() ? target.set(0, 0, 0) : target.subVectors(this.max, this.min);
}
}, {
key: "expandByPoint",
value: function expandByPoint(point) {
this.min.min(point);
this.max.max(point);
return this;
}
}, {
key: "expandByVector",
value: function expandByVector(vector) {
this.min.sub(vector);
this.max.add(vector);
return this;
}
}, {
key: "expandByScalar",
value: function expandByScalar(scalar) {
this.min.addScalar(-scalar);
this.max.addScalar(scalar);
return this;
}
}, {
key: "containsPoint",
value: function containsPoint(point) {
var distTol = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : _Tolerance.Tolerance.global.distTol;
return !(_MathUtils.MathUtils.isSmaller(point.x, this.min.x, distTol) || _MathUtils.MathUtils.isBigger(point.x, this.max.x, distTol) || _MathUtils.MathUtils.isSmaller(point.y, this.min.y, distTol) || _MathUtils.MathUtils.isBigger(point.y, this.max.y, distTol) || _MathUtils.MathUtils.isSmaller(point.z, this.min.z, distTol) || _MathUtils.MathUtils.isBigger(point.z, this.max.z, distTol));
}
}, {
key: "containsBox",
value: function containsBox(box) {
var distTol = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : _Tolerance.Tolerance.global.distTol;
return _MathUtils.MathUtils.isSmallerOrEqual(this.min.x, box.min.x, distTol) && _MathUtils.MathUtils.isSmallerOrEqual(box.max.x, this.max.x, distTol) && _MathUtils.MathUtils.isSmallerOrEqual(this.min.y, box.min.y, distTol) && _MathUtils.MathUtils.isSmallerOrEqual(box.max.y, this.max.y, distTol) && _MathUtils.MathUtils.isSmallerOrEqual(this.min.z, box.min.z, distTol) && _MathUtils.MathUtils.isSmallerOrEqual(box.max.z, this.max.z, distTol);
}
}, {
key: "isOverlapping",
value: function isOverlapping(box) {
var distTol = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : _Tolerance.Tolerance.global.distTol;
if (!box.isValid()) {
return false;
}
if (_MathUtils.MathUtils.isSmaller(this.max.x, box.min.x, distTol) || _MathUtils.MathUtils.isBigger(this.min.x, box.max.x, distTol)) {
return false;
}
if (_MathUtils.MathUtils.isSmaller(this.max.y, box.min.y, distTol) || _MathUtils.MathUtils.isBigger(this.min.y, box.max.y, distTol)) {
return false;
}
if (_MathUtils.MathUtils.isSmaller(this.max.z, box.min.z, distTol) || _MathUtils.MathUtils.isBigger(this.min.z, box.max.z, distTol)) {
return false;
}
return true;
}
}, {
key: "getParameter",
value: function getParameter(point, target) {
// This can potentially have a divide by zero if the box
// has a size dimension of 0.
return target.set((point.x - this.min.x) / (this.max.x - this.min.x), (point.y - this.min.y) / (this.max.y - this.min.y), (point.z - this.min.z) / (this.max.z - this.min.z));
}
}, {
key: "intersectsBox",
value: function intersectsBox(box) {
// using 6 splitting planes to rule out intersections.
return !(box.max.x < this.min.x || box.min.x > this.max.x || box.max.y < this.min.y || box.min.y > this.max.y || box.max.z < this.min.z || box.min.z > this.max.z);
}
}, {
key: "clampPoint",
value: function clampPoint(point, target) {
return target.copy(point).clamp(this.min, this.max);
}
}, {
key: "distanceToPoint",
value: function distanceToPoint(point) {
var clampedPoint = _vector.copy(point).clamp(this.min, this.max);
return clampedPoint.sub(point).length;
}
}, {
key: "intersect",
value: function intersect(box) {
this.min.max(box.min);
this.max.min(box.max);
// ensure that if there is no overlap, the result is fully empty, not slightly empty with non-inf/+inf values that will cause subsequence intersects to erroneously return valid values.
if (this.isEmpty()) this.makeEmpty();
return this;
}
}, {
key: "union",
value: function union(box) {
this.min.min(box.min);
this.max.max(box.max);
return this;
}
}, {
key: "applyMatrix4",
value: function applyMatrix4(matrix) {
// transform of empty box is an empty box.
if (this.isEmpty()) return this;
// NOTE: I am using a binary pattern to specify all 2^3 combinations below
_points[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(matrix); // 000
_points[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(matrix); // 001
_points[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(matrix); // 010
_points[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(matrix); // 011
_points[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(matrix); // 100
_points[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(matrix); // 101
_points[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(matrix); // 110
_points[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(matrix); // 111
this.setFromPoints(_points);
return this;
}
}, {
key: "translate",
value: function translate(offset) {
this.min.add(offset);
this.max.add(offset);
return this;
}
}, {
key: "equals",
value: function equals(box) {
var distTol = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : _Tolerance.Tolerance.global.distTol;
return box.min.equals(this.min, distTol) && box.max.equals(this.max, distTol);
}
}, {
key: "isValid",
value: function isValid() {
return this.min.x <= this.max.x && this.min.y <= this.max.y && this.min.z <= this.max.z;
}
}]);
}();