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@turbox3d/graphic-component-pixi

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Graphic component library based on pixi

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import { Mesh2D } from '@turbox3d/renderer-pixi'; import * as PIXI from 'pixi.js'; import { Vec2 } from '@turbox3d/shared'; import { drawText } from '../_utils/utils'; interface IRadiusDimensionProps { center: Vec2; angle: number; // 角度 radius: string; // 半径 rotation?: number; scale?: Vec2; /** * @description: 标注线起点距离圆心距离 */ startP: number; // start point radial direction length: number; // length along radial direction textSize: number; } /** * @description: 半径尺寸线 */ export default class RadiusDimension extends Mesh2D<IRadiusDimensionProps> { protected view = new PIXI.Graphics(); public draw() { const graphics = this.view; graphics.clear(); graphics.lineStyle(2, 0x131313); graphics.line.native = true; const textSize = this.props.textSize; const dir = { x: Math.cos(this.props.angle), y: Math.sin(this.props.angle) }; const startP = { x: this.props.center.x + this.props.startP * dir.x, y: this.props.center.y + this.props.startP * dir.y }; graphics.moveTo(startP.x, startP.y); graphics.lineTo(this.props.center.x + (this.props.startP + this.props.length) * dir.x, this.props.center.y + (this.props.startP + this.props.length) * dir.y); // 先沿径向偏移,然后再沿切线方向偏移 const textOffsetDir = { x: -dir.y, y: dir.x }; // 径向偏移 const a = { x: 2 * textSize * dir.x, y: 2 * textSize * dir.y }; // 切向偏移 const b = { x: 0.8 * textSize * textOffsetDir.x, y: 0.8 * textSize * textOffsetDir.y }; drawText(graphics, this.props.radius, { offset: { x: startP.x + a.x + b.x, y: startP.y + a.y + b.y }, size: textSize, rotation: this.props.angle }); this.view.rotation = this.props.rotation ?? 0; this.view.scale.set(this.props.scale?.x ?? 1, this.props.scale?.y ?? 1); } }