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@turbox3d/graphic-component-pixi

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Graphic component library based on pixi

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import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck"; import _createClass from "@babel/runtime/helpers/esm/createClass"; import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn"; import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf"; import _inherits from "@babel/runtime/helpers/esm/inherits"; function _callSuper(t, o, e) { return o = _getPrototypeOf(o), _possibleConstructorReturn(t, _isNativeReflectConstruct() ? Reflect.construct(o, e || [], _getPrototypeOf(t).constructor) : o.apply(t, e)); } function _isNativeReflectConstruct() { try { var t = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); } catch (t) {} return (_isNativeReflectConstruct = function _isNativeReflectConstruct() { return !!t; })(); } import { Mesh2D } from '@turbox3d/renderer-pixi'; import * as PIXI from 'pixi.js'; import { drawText } from '../_utils/utils'; /** * @description: 半径尺寸线 */ var RadiusDimension = /*#__PURE__*/function (_Mesh2D) { function RadiusDimension() { var _this; _classCallCheck(this, RadiusDimension); _this = _callSuper(this, RadiusDimension, arguments); _this.view = new PIXI.Graphics(); return _this; } _inherits(RadiusDimension, _Mesh2D); return _createClass(RadiusDimension, [{ key: "draw", value: function draw() { var _a, _b, _c, _d, _e; var graphics = this.view; graphics.clear(); graphics.lineStyle(2, 0x131313); graphics.line["native"] = true; var textSize = this.props.textSize; var dir = { x: Math.cos(this.props.angle), y: Math.sin(this.props.angle) }; var startP = { x: this.props.center.x + this.props.startP * dir.x, y: this.props.center.y + this.props.startP * dir.y }; graphics.moveTo(startP.x, startP.y); graphics.lineTo(this.props.center.x + (this.props.startP + this.props.length) * dir.x, this.props.center.y + (this.props.startP + this.props.length) * dir.y); // 先沿径向偏移,然后再沿切线方向偏移 var textOffsetDir = { x: -dir.y, y: dir.x }; // 径向偏移 var a = { x: 2 * textSize * dir.x, y: 2 * textSize * dir.y }; // 切向偏移 var b = { x: 0.8 * textSize * textOffsetDir.x, y: 0.8 * textSize * textOffsetDir.y }; drawText(graphics, this.props.radius, { offset: { x: startP.x + a.x + b.x, y: startP.y + a.y + b.y }, size: textSize, rotation: this.props.angle }); this.view.rotation = (_a = this.props.rotation) !== null && _a !== void 0 ? _a : 0; this.view.scale.set((_c = (_b = this.props.scale) === null || _b === void 0 ? void 0 : _b.x) !== null && _c !== void 0 ? _c : 1, (_e = (_d = this.props.scale) === null || _d === void 0 ? void 0 : _d.y) !== null && _e !== void 0 ? _e : 1); } }]); }(Mesh2D); export { RadiusDimension as default };