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@turbox3d/graphic-component-pixi

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Graphic component library based on pixi

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import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck"; import _createClass from "@babel/runtime/helpers/esm/createClass"; import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn"; import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf"; import _inherits from "@babel/runtime/helpers/esm/inherits"; function _callSuper(t, o, e) { return o = _getPrototypeOf(o), _possibleConstructorReturn(t, _isNativeReflectConstruct() ? Reflect.construct(o, e || [], _getPrototypeOf(t).constructor) : o.apply(t, e)); } function _isNativeReflectConstruct() { try { var t = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); } catch (t) {} return (_isNativeReflectConstruct = function _isNativeReflectConstruct() { return !!t; })(); } import { Mesh2D } from '@turbox3d/renderer-pixi'; import { GridHelper } from './grid-helper'; var Grid2d = /*#__PURE__*/function (_Mesh2D) { function Grid2d() { _classCallCheck(this, Grid2d); return _callSuper(this, Grid2d, arguments); } _inherits(Grid2d, _Mesh2D); return _createClass(Grid2d, [{ key: "draw", value: function draw() { var _this$props = this.props, _this$props$lineWidth = _this$props.lineWidth, lineWidth = _this$props$lineWidth === void 0 ? 2 : _this$props$lineWidth, _this$props$lineColor = _this$props.lineColor, lineColor = _this$props$lineColor === void 0 ? 0xffffff : _this$props$lineColor, _this$props$drawBound = _this$props.drawBoundaries, drawBoundaries = _this$props$drawBound === void 0 ? true : _this$props$drawBound, gridWidth = _this$props.gridWidth, _this$props$cellSize = _this$props.cellSize, cellSize = _this$props$cellSize === void 0 ? 0 : _this$props$cellSize, _this$props$zIndex = _this$props.zIndex, zIndex = _this$props$zIndex === void 0 ? 0 : _this$props$zIndex; this.view = new GridHelper(gridWidth, cellSize); this.view.lineStyle({ width: lineWidth, color: lineColor }); this.view.drawBoundaries = drawBoundaries; this.view.drawGrid(); this.view.position.set(-gridWidth / 2 + window.innerWidth / 2, -gridWidth / 2 + window.innerHeight / 2); this.view.zIndex = zIndex; } }]); }(Mesh2D); export { Grid2d as default };