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@tsparticles/updater-rotate

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tsParticles particles rotate updater

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(function(g){g.__tsParticlesInternals=g.__tsParticlesInternals||{};g.__tsParticlesInternals.bundles=g.__tsParticlesInternals.bundles||{};g.__tsParticlesInternals.effects=g.__tsParticlesInternals.effects||{};g.__tsParticlesInternals.engine=g.__tsParticlesInternals.engine||{};g.__tsParticlesInternals.interactions=g.__tsParticlesInternals.interactions||{};g.__tsParticlesInternals.palettes=g.__tsParticlesInternals.palettes||{};g.__tsParticlesInternals.paths=g.__tsParticlesInternals.paths||{};g.__tsParticlesInternals.plugins=g.__tsParticlesInternals.plugins||{};g.__tsParticlesInternals.plugins=g.__tsParticlesInternals.plugins||{};g.__tsParticlesInternals.plugins.emittersShapes=g.__tsParticlesInternals.plugins.emittersShapes||{};g.__tsParticlesInternals.presets=g.__tsParticlesInternals.presets||{};g.__tsParticlesInternals.shapes=g.__tsParticlesInternals.shapes||{};g.__tsParticlesInternals.updaters=g.__tsParticlesInternals.updaters||{};g.__tsParticlesInternals.utils=g.__tsParticlesInternals.utils||{};g.__tsParticlesInternals.canvas=g.__tsParticlesInternals.canvas||{};g.__tsParticlesInternals.canvas=g.__tsParticlesInternals.canvas||{};g.__tsParticlesInternals.canvas.utils=g.__tsParticlesInternals.canvas.utils||{};g.__tsParticlesInternals.path=g.__tsParticlesInternals.path||{};g.__tsParticlesInternals.path=g.__tsParticlesInternals.path||{};g.__tsParticlesInternals.path.utils=g.__tsParticlesInternals.path.utils||{};var __tsProxyFactory=typeof Proxy!=="undefined"?function(obj){return new Proxy(obj,{get:function(target,key){if(!(key in target)){target[key]={};}return target[key];}});}:function(obj){return obj;};g.__tsParticlesInternals.bundles=__tsProxyFactory(g.__tsParticlesInternals.bundles);g.__tsParticlesInternals.effects=__tsProxyFactory(g.__tsParticlesInternals.effects);g.__tsParticlesInternals.interactions=__tsProxyFactory(g.__tsParticlesInternals.interactions);g.__tsParticlesInternals.palettes=__tsProxyFactory(g.__tsParticlesInternals.palettes);g.__tsParticlesInternals.paths=__tsProxyFactory(g.__tsParticlesInternals.paths);g.__tsParticlesInternals.plugins=__tsProxyFactory(g.__tsParticlesInternals.plugins);g.__tsParticlesInternals.plugins.emittersShapes=__tsProxyFactory(g.__tsParticlesInternals.plugins.emittersShapes);g.__tsParticlesInternals.presets=__tsProxyFactory(g.__tsParticlesInternals.presets);g.__tsParticlesInternals.shapes=__tsProxyFactory(g.__tsParticlesInternals.shapes);g.__tsParticlesInternals.updaters=__tsProxyFactory(g.__tsParticlesInternals.updaters);g.__tsParticlesInternals.utils=__tsProxyFactory(g.__tsParticlesInternals.utils);g.__tsParticlesInternals.canvas=__tsProxyFactory(g.__tsParticlesInternals.canvas);g.__tsParticlesInternals.path=__tsProxyFactory(g.__tsParticlesInternals.path);g.tsparticlesInternalExports=g.tsparticlesInternalExports||{};})(typeof globalThis!=="undefined"?globalThis:typeof window!=="undefined"?window:this); /* Updater v4.3.2 */ (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@tsparticles/engine'), require('@tsparticles/animation-utils')) : typeof define === 'function' && define.amd ? define(['exports', '@tsparticles/engine', '@tsparticles/animation-utils'], factory) : (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory((global.__tsParticlesInternals = global.__tsParticlesInternals || {}, global.__tsParticlesInternals.updaters = global.__tsParticlesInternals.updaters || {}, global.__tsParticlesInternals.updaters.rotate = global.__tsParticlesInternals.updaters.rotate || {}), global.__tsParticlesInternals.engine, global.__tsParticlesInternals.animation.utils)); })(this, (function (exports, engine, animationUtils) { 'use strict'; class RotateAnimation { decay = 0; enable = false; speed = 0; sync = false; load(data) { if (engine.isNull(data)) { return; } engine.loadProperty(this, "enable", data.enable); engine.loadRangeProperty(this, "speed", data.speed); engine.loadRangeProperty(this, "decay", data.decay); engine.loadProperty(this, "sync", data.sync); } } class Rotate extends engine.ValueWithRandom { animation = new RotateAnimation(); direction = engine.RotateDirection.clockwise; path = false; load(data) { if (engine.isNull(data)) { return; } super.load(data); engine.loadProperty(this, "direction", data.direction); this.animation.load(data.animation); engine.loadProperty(this, "path", data.path); } } const doublePIDeg = 360; class RotateUpdater { #container; constructor(container) { this.#container = container; } init(particle) { const rotateOptions = particle.options.rotate; if (!rotateOptions) { return; } particle.rotate = { enable: rotateOptions.animation.enable, value: engine.degToRad(engine.getRangeValue(rotateOptions.value)), min: 0, max: engine.doublePI, }; particle.pathRotation = rotateOptions.path; let rotateDirection = rotateOptions.direction; if (rotateDirection === engine.RotateDirection.random) { const index = Math.floor(engine.getRandom() * engine.double), minIndex = 0; rotateDirection = index > minIndex ? engine.RotateDirection.counterClockwise : engine.RotateDirection.clockwise; } switch (rotateDirection) { case engine.RotateDirection.counterClockwise: case "counterClockwise": particle.rotate.status = engine.AnimationStatus.decreasing; break; case engine.RotateDirection.clockwise: particle.rotate.status = engine.AnimationStatus.increasing; break; } const rotateAnimation = rotateOptions.animation; if (rotateAnimation.enable) { particle.rotate.decay = engine.identity - engine.getRangeValue(rotateAnimation.decay); particle.rotate.velocity = (engine.getRangeValue(rotateAnimation.speed) / doublePIDeg) * this.#container.retina.reduceFactor; if (!rotateAnimation.sync) { particle.rotate.velocity *= engine.getRandom(); } } particle.rotation = particle.rotate.value; } isEnabled(particle) { const rotate = particle.options.rotate; if (!rotate) { return false; } return !particle.destroyed && !particle.spawning && (!!rotate.value || rotate.animation.enable || rotate.path); } loadOptions(options, ...sources) { engine.loadOptionProperty(options, "rotate", Rotate, ...sources); } update(particle, delta) { if (!this.isEnabled(particle)) { return; } particle.isRotating = !!particle.rotate; if (!particle.rotate) { return; } animationUtils.updateAnimation(particle, particle.rotate, false, engine.DestroyType.none, delta); particle.rotation = particle.rotate.value; } } async function loadRotateUpdater(engine) { engine.checkVersion("4.3.2"); await engine.pluginManager.register(e => { e.pluginManager.addParticleUpdater("rotate", container => { return Promise.resolve(new RotateUpdater(container)); }); }); } const globalObject = globalThis; globalObject.__tsParticlesInternals = globalObject.__tsParticlesInternals ?? {}; globalObject.loadRotateUpdater = loadRotateUpdater; exports.loadRotateUpdater = loadRotateUpdater; })); Object.assign(globalThis.window || globalThis, { loadRotateUpdater: (globalThis.__tsParticlesInternals.updaters.rotate || {}).loadRotateUpdater }); delete (globalThis.window || globalThis).tsparticlesInternalExports;