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@tsparticles/updater-out-modes

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tsParticles particles out modes updater

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import { OutMode, ParticleOutType, getDistances, } from "@tsparticles/engine"; const minVelocity = 0; export class DestroyOutMode { modes; constructor(_container) { this.modes = [OutMode.destroy]; } update(particle, direction, _delta, outMode) { if (!this.modes.includes(outMode)) { return; } switch (particle.outType) { case ParticleOutType.normal: case ParticleOutType.outside: if (particle.isInsideCanvasForOutMode(outMode, direction)) { return; } break; case ParticleOutType.inside: { const { dx, dy } = getDistances(particle.position, particle.moveCenter), { x: vx, y: vy } = particle.velocity; if ((vx < minVelocity && dx > particle.moveCenter.radius) || (vy < minVelocity && dy > particle.moveCenter.radius) || (vx >= minVelocity && dx < -particle.moveCenter.radius) || (vy >= minVelocity && dy < -particle.moveCenter.radius)) { return; } break; } } particle.destroy(true); } }