@tsparticles/updater-out-modes
Version:
tsParticles particles out modes updater
37 lines (36 loc) • 1.38 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.BounceOutMode = void 0;
const engine_1 = require("@tsparticles/engine");
const Utils_js_1 = require("./Utils.js");
class BounceOutMode {
constructor(container) {
this.container = container;
this.modes = [
engine_1.OutMode.bounce,
engine_1.OutMode.split,
];
}
update(particle, direction, delta, outMode) {
if (!this.modes.includes(outMode)) {
return;
}
const container = this.container;
let handled = false;
for (const plugin of container.plugins.values()) {
if (plugin.particleBounce !== undefined) {
handled = plugin.particleBounce(particle, delta, direction);
}
if (handled) {
break;
}
}
if (handled) {
return;
}
const pos = particle.getPosition(), offset = particle.offset, size = particle.getRadius(), bounds = (0, engine_1.calculateBounds)(pos, size), canvasSize = container.canvas.size;
(0, Utils_js_1.bounceHorizontal)({ particle, outMode, direction, bounds, canvasSize, offset, size });
(0, Utils_js_1.bounceVertical)({ particle, outMode, direction, bounds, canvasSize, offset, size });
}
}
exports.BounceOutMode = BounceOutMode;