@tsparticles/plugin-emitters-shape-circle
Version:
tsParticles emitters shape circle plugin
38 lines (37 loc) • 1.74 kB
JavaScript
Object.defineProperty(exports, "__esModule", { value: true });
exports.EmittersCircleShape = void 0;
const plugin_emitters_1 = require("@tsparticles/plugin-emitters");
const engine_1 = require("@tsparticles/engine");
const quarter = 0.25, double = 2, doublePI = Math.PI * double, squareExp = 2, half = 0.5;
class EmittersCircleShape extends plugin_emitters_1.EmitterShapeBase {
constructor(position, size, fill, options) {
super(position, size, fill, options);
}
async init() {
}
randomPosition() {
const size = this.size, fill = this.fill, position = this.position, generateTheta = (x, y) => {
const u = (0, engine_1.getRandom)() * quarter, theta = Math.atan((y / x) * Math.tan(doublePI * u)), v = (0, engine_1.getRandom)();
if (v < quarter) {
return theta;
}
else if (v < double * quarter) {
return Math.PI - theta;
}
else if (v < double * quarter + quarter) {
return Math.PI + theta;
}
else {
return -theta;
}
}, radius = (x, y, theta) => (x * y) / Math.sqrt((y * Math.cos(theta)) ** squareExp + (x * Math.sin(theta)) ** squareExp), [a, b] = [size.width * half, size.height * half], randomTheta = generateTheta(a, b), maxRadius = radius(a, b, randomTheta), randomRadius = fill ? maxRadius * Math.sqrt((0, engine_1.getRandom)()) : maxRadius;
return {
position: {
x: position.x + randomRadius * Math.cos(randomTheta),
y: position.y + randomRadius * Math.sin(randomTheta),
},
};
}
}
exports.EmittersCircleShape = EmittersCircleShape;
;