@tsparticles/interaction-particles-collisions
Version:
tsParticles collisions particles interaction
34 lines (33 loc) • 1.3 kB
JavaScript
(function (factory) {
if (typeof module === "object" && typeof module.exports === "object") {
var v = factory(require, exports);
if (v !== undefined) module.exports = v;
}
else if (typeof define === "function" && define.amd) {
define(["require", "exports", "@tsparticles/engine", "./Absorb.js", "./Bounce.js", "./Destroy.js"], factory);
}
})(function (require, exports) {
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.resolveCollision = resolveCollision;
const engine_1 = require("@tsparticles/engine");
const Absorb_js_1 = require("./Absorb.js");
const Bounce_js_1 = require("./Bounce.js");
const Destroy_js_1 = require("./Destroy.js");
function resolveCollision(p1, p2, delta, pixelRatio) {
switch (p1.options.collisions.mode) {
case engine_1.CollisionMode.absorb: {
(0, Absorb_js_1.absorb)(p1, p2, delta, pixelRatio);
break;
}
case engine_1.CollisionMode.bounce: {
(0, Bounce_js_1.bounce)(p1, p2);
break;
}
case engine_1.CollisionMode.destroy: {
(0, Destroy_js_1.destroy)(p1, p2);
break;
}
}
}
});