@tsparticles/interaction-external-pause
Version:
tsParticles pause external interaction
45 lines (44 loc) • 1.29 kB
JavaScript
(function (factory) {
if (typeof module === "object" && typeof module.exports === "object") {
var v = factory(require, exports);
if (v !== undefined) module.exports = v;
}
else if (typeof define === "function" && define.amd) {
define(["require", "exports", "@tsparticles/engine"], factory);
}
})(function (require, exports) {
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Pauser = void 0;
const engine_1 = require("@tsparticles/engine");
const pauseMode = "pause";
class Pauser extends engine_1.ExternalInteractorBase {
constructor(container) {
super(container);
this.handleClickMode = (mode) => {
if (mode !== pauseMode) {
return;
}
const container = this.container;
if (container.animationStatus) {
container.pause();
}
else {
container.play();
}
};
}
clear() {
}
init() {
}
interact() {
}
isEnabled() {
return true;
}
reset() {
}
}
exports.Pauser = Pauser;
});