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@tsparticles/engine

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Easily create highly customizable particle, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.

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import { OptionLoader, loadProperty } from "../../Utils/OptionsUtils.js"; import { isBoolean, isNumber } from "../../Utils/TypeUtils.js"; import { HdrMode } from "../../Enums/Modes/HdrMode.js"; const defaultPeakNits = 400, minPeakNits = 0, toStringValue = (value) => String(value); export class HDROptions extends OptionLoader { enable = true; mode = HdrMode.standard; peakNits = defaultPeakNits; doLoad(data) { if (data.enable !== undefined && !isBoolean(data.enable)) { throw new Error(`Invalid HDR "enable" value: expected a boolean, got "${String(data.enable)}"`); } if (data.mode !== undefined && (typeof data.mode !== "string" || !Object.values(HdrMode).includes(data.mode))) { throw new Error(`Invalid HDR "mode" value: expected one of ${Object.values(HdrMode).join(", ")}, got "${toStringValue(data.mode)}"`); } if (data.peakNits !== undefined && (!isNumber(data.peakNits) || !Number.isFinite(data.peakNits) || data.peakNits <= minPeakNits)) { throw new Error(`Invalid HDR "peakNits" value: expected a positive number, got "${String(data.peakNits)}"`); } loadProperty(this, "enable", data.enable); loadProperty(this, "mode", data.mode); loadProperty(this, "peakNits", data.peakNits); } }