@tsparticles/engine
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Easily create highly customizable particle, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
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JavaScript
(function (factory) {
if (typeof module === "object" && typeof module.exports === "object") {
var v = factory(require, exports);
if (v !== undefined) module.exports = v;
}
else if (typeof define === "function" && define.amd) {
define(["require", "exports", "./Events/Events.js", "../../../Enums/InteractivityDetect.js", "./Modes/Modes.js", "../../../Utils/TypeUtils.js"], factory);
}
})(function (require, exports) {
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Interactivity = void 0;
const Events_js_1 = require("./Events/Events.js");
const InteractivityDetect_js_1 = require("../../../Enums/InteractivityDetect.js");
const Modes_js_1 = require("./Modes/Modes.js");
const TypeUtils_js_1 = require("../../../Utils/TypeUtils.js");
class Interactivity {
constructor(engine, container) {
this.detectsOn = InteractivityDetect_js_1.InteractivityDetect.window;
this.events = new Events_js_1.Events();
this.modes = new Modes_js_1.Modes(engine, container);
}
load(data) {
if ((0, TypeUtils_js_1.isNull)(data)) {
return;
}
const detectsOn = data.detectsOn;
if (detectsOn !== undefined) {
this.detectsOn = detectsOn;
}
this.events.load(data.events);
this.modes.load(data.modes);
}
}
exports.Interactivity = Interactivity;
});