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@tsparticles/demo-configs

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tsParticles demo configurations

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"use strict"; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.mouseAttract = exports.motionReduce = exports.motionDisable = exports.manual = exports.localPolygonMask = exports.linkTriangles = exports.lightHover = exports.life = exports.infection = exports.imagesDirections = exports.images = exports.imageMask = exports.hyperspace = exports.hollowknight = exports.hexagonPath = exports.growing = exports.gravity = exports.gradients = exports.grabRandomColor = exports.forward = exports.fontawesome = exports.fireworks = exports.emitterShapes = exports.emitterPaths = exports.emitterImages = exports.emitterAngled = exports.emitterAbsorber = exports.emitter = exports.divEvents = exports.disappearing = exports.destroy = exports.delay = exports.dataImages = exports.customShape = exports.customPreset = exports.connect = exports.colorAnimation = exports.collisionsDestroy = exports.collisionsBounce = exports.collisionsAbsorb = exports.clickPause = exports.chars = exports.cards = exports.bubble = exports.blackHole = exports.big = exports.basic = exports.backgroundMask = exports.amongUs = exports.absorbers = void 0; exports.slow = exports.shapeSpiral = exports.shapeRoundedRect = exports.shapePath = exports.shapeOptions = exports.shapeMultilineText = exports.shapeHeart = exports.shapeBubble = exports.shadow = exports.seaAnemone = exports.ring = exports.responsive = exports.repulseSine = exports.repulseQuint = exports.repulseQuart = exports.repulseExpo = exports.repulseCubic = exports.repulseCirc = exports.repulseBack = exports.repulse = exports.reduceDuplicates = exports.reactSnow = exports.reactSimple = exports.reactPolygonMask = exports.reactNightSky = exports.reactMultipleImages = exports.reactDefaults = exports.reactBubbles = exports.random = exports.polygons = exports.polygonMask = exports.plasma = exports.planes = exports.pathPolygonMask = exports.parallax = exports.orbit = exports.nyancat2 = exports.nyancat = exports.noisePlanes = exports.noconfig = exports.nasa = exports.multiplePolygonMasks = exports.multipleClickEmitters = exports.moveOutside = exports.moveInside = exports.moveDistance = exports.moveAngle = exports.mouseTrail = exports.mouseFollow = exports.mouseBounce = void 0; exports.zIndex = exports.wobble = exports.warp = exports.virus = exports.vibrate = exports.twinkle = exports.trailImage = exports.trail = exports.textMaskMultiline = exports.textMask = exports.test = exports.svgReplace = exports.style = exports.strokeAnimation = exports.star = exports.spin = exports.speedDecay = exports.soundsNotes = exports.soundsMelodyLoop = exports.soundsMelodies = exports.soundsLoop = exports.soundsAudio = exports.snow = void 0; const absorbers_json_1 = __importDefault(require("./absorbers.json")); const amongUs_json_1 = __importDefault(require("./amongUs.json")); const backgroundMask_json_1 = __importDefault(require("./backgroundMask.json")); const basic_json_1 = __importDefault(require("./basic.json")); const big_json_1 = __importDefault(require("./big.json")); const blackHole_json_1 = __importDefault(require("./blackHole.json")); const bubble_json_1 = __importDefault(require("./bubble.json")); const cards_json_1 = __importDefault(require("./cards.json")); const chars_json_1 = __importDefault(require("./chars.json")); const clickPause_json_1 = __importDefault(require("./clickPause.json")); const collisionsAbsorb_json_1 = __importDefault(require("./collisionsAbsorb.json")); const collisionsBounce_json_1 = __importDefault(require("./collisionsBounce.json")); const collisionsDestroy_json_1 = __importDefault(require("./collisionsDestroy.json")); const colorAnimation_json_1 = __importDefault(require("./colorAnimation.json")); const connect_json_1 = __importDefault(require("./connect.json")); const customPreset_json_1 = __importDefault(require("./customPreset.json")); const customShape_json_1 = __importDefault(require("./customShape.json")); const dataImages_json_1 = __importDefault(require("./dataImages.json")); const delay_json_1 = __importDefault(require("./delay.json")); const destroy_json_1 = __importDefault(require("./destroy.json")); const disappearing_json_1 = __importDefault(require("./disappearing.json")); const divEvents_json_1 = __importDefault(require("./divEvents.json")); const emitter_json_1 = __importDefault(require("./emitter.json")); const emitterAbsorber_json_1 = __importDefault(require("./emitterAbsorber.json")); const emitterAngled_json_1 = __importDefault(require("./emitterAngled.json")); const emitterImages_json_1 = __importDefault(require("./emitterImages.json")); const emitterPaths_json_1 = __importDefault(require("./emitterPaths.json")); const emitterShapes_json_1 = __importDefault(require("./emitterShapes.json")); const fireworks_json_1 = __importDefault(require("./fireworks.json")); const fontawesome_json_1 = __importDefault(require("./fontawesome.json")); const forward_json_1 = __importDefault(require("./forward.json")); const grabRandomColor_json_1 = __importDefault(require("./grabRandomColor.json")); const gradients_json_1 = __importDefault(require("./gradients.json")); const gravity_json_1 = __importDefault(require("./gravity.json")); const growing_json_1 = __importDefault(require("./growing.json")); const hexagonPath_json_1 = __importDefault(require("./hexagonPath.json")); const hollowknight_json_1 = __importDefault(require("./hollowknight.json")); const hyperspace_json_1 = __importDefault(require("./hyperspace.json")); const imageMask_json_1 = __importDefault(require("./imageMask.json")); const images_json_1 = __importDefault(require("./images.json")); const imagesDirections_json_1 = __importDefault(require("./imagesDirections.json")); const infection_json_1 = __importDefault(require("./infection.json")); const life_json_1 = __importDefault(require("./life.json")); const lightHover_json_1 = __importDefault(require("./lightHover.json")); const linkTriangles_json_1 = __importDefault(require("./linkTriangles.json")); const localPolygonMask_json_1 = __importDefault(require("./localPolygonMask.json")); const manual_json_1 = __importDefault(require("./manual.json")); const motionDisable_json_1 = __importDefault(require("./motionDisable.json")); const motionReduce_json_1 = __importDefault(require("./motionReduce.json")); const mouseAttract_json_1 = __importDefault(require("./mouseAttract.json")); const mouseBounce_json_1 = __importDefault(require("./mouseBounce.json")); const mouseFollow_json_1 = __importDefault(require("./mouseFollow.json")); const mouseTrail_json_1 = __importDefault(require("./mouseTrail.json")); const moveAngle_json_1 = __importDefault(require("./moveAngle.json")); const moveDistance_json_1 = __importDefault(require("./moveDistance.json")); const moveInside_json_1 = __importDefault(require("./moveInside.json")); const moveOutside_json_1 = __importDefault(require("./moveOutside.json")); const multipleClickEmitters_json_1 = __importDefault(require("./multipleClickEmitters.json")); const multiplePolygonMasks_json_1 = __importDefault(require("./multiplePolygonMasks.json")); const nasa_json_1 = __importDefault(require("./nasa.json")); const noconfig_json_1 = __importDefault(require("./noconfig.json")); const noisePlanes_json_1 = __importDefault(require("./noisePlanes.json")); const nyancat_json_1 = __importDefault(require("./nyancat.json")); const nyancat2_json_1 = __importDefault(require("./nyancat2.json")); const orbit_json_1 = __importDefault(require("./orbit.json")); const parallax_json_1 = __importDefault(require("./parallax.json")); const pathPolygonMask_json_1 = __importDefault(require("./pathPolygonMask.json")); const planes_json_1 = __importDefault(require("./planes.json")); const plasma_json_1 = __importDefault(require("./plasma.json")); const polygonMask_json_1 = __importDefault(require("./polygonMask.json")); const polygons_json_1 = __importDefault(require("./polygons.json")); const random_json_1 = __importDefault(require("./random.json")); const reactBubbles_json_1 = __importDefault(require("./reactBubbles.json")); const reactDefaults_json_1 = __importDefault(require("./reactDefaults.json")); const reactMultipleImages_json_1 = __importDefault(require("./reactMultipleImages.json")); const reactNightSky_json_1 = __importDefault(require("./reactNightSky.json")); const reactPolygonMask_json_1 = __importDefault(require("./reactPolygonMask.json")); const reactSimple_json_1 = __importDefault(require("./reactSimple.json")); const reactSnow_json_1 = __importDefault(require("./reactSnow.json")); const reduceDuplicates_json_1 = __importDefault(require("./reduceDuplicates.json")); const repulse_json_1 = __importDefault(require("./repulse.json")); const repulseBack_json_1 = __importDefault(require("./repulseBack.json")); const repulseCirc_json_1 = __importDefault(require("./repulseCirc.json")); const repulseCubic_json_1 = __importDefault(require("./repulseCubic.json")); const repulseExpo_json_1 = __importDefault(require("./repulseExpo.json")); const repulseQuart_json_1 = __importDefault(require("./repulseQuart.json")); const repulseQuint_json_1 = __importDefault(require("./repulseQuint.json")); const repulseSine_json_1 = __importDefault(require("./repulseSine.json")); const responsive_json_1 = __importDefault(require("./responsive.json")); const ring_json_1 = __importDefault(require("./ring.json")); const seaAnemone_json_1 = __importDefault(require("./seaAnemone.json")); const shadow_json_1 = __importDefault(require("./shadow.json")); const shapeBubble_json_1 = __importDefault(require("./shapeBubble.json")); const shapeHeart_json_1 = __importDefault(require("./shapeHeart.json")); const shapeMultilineText_json_1 = __importDefault(require("./shapeMultilineText.json")); const shapeOptions_json_1 = __importDefault(require("./shapeOptions.json")); const shapePath_json_1 = __importDefault(require("./shapePath.json")); const shapeRoundedRect_json_1 = __importDefault(require("./shapeRoundedRect.json")); const shapeSpiral_json_1 = __importDefault(require("./shapeSpiral.json")); const slow_json_1 = __importDefault(require("./slow.json")); const snow_json_1 = __importDefault(require("./snow.json")); const soundsAudio_json_1 = __importDefault(require("./soundsAudio.json")); const soundsLoop_json_1 = __importDefault(require("./soundsLoop.json")); const soundsMelodies_json_1 = __importDefault(require("./soundsMelodies.json")); const soundsMelodyLoop_json_1 = __importDefault(require("./soundsMelodyLoop.json")); const soundsNotes_json_1 = __importDefault(require("./soundsNotes.json")); const speedDecay_json_1 = __importDefault(require("./speedDecay.json")); const spin_json_1 = __importDefault(require("./spin.json")); const star_json_1 = __importDefault(require("./star.json")); const strokeAnimation_json_1 = __importDefault(require("./strokeAnimation.json")); const style_json_1 = __importDefault(require("./style.json")); const svgReplace_json_1 = __importDefault(require("./svgReplace.json")); const test_json_1 = __importDefault(require("./test.json")); const textMask_json_1 = __importDefault(require("./textMask.json")); const textMaskMultiline_json_1 = __importDefault(require("./textMaskMultiline.json")); const trail_json_1 = __importDefault(require("./trail.json")); const trailImage_json_1 = __importDefault(require("./trailImage.json")); const twinkle_json_1 = __importDefault(require("./twinkle.json")); const vibrate_json_1 = __importDefault(require("./vibrate.json")); const virus_json_1 = __importDefault(require("./virus.json")); const warp_json_1 = __importDefault(require("./warp.json")); const wobble_json_1 = __importDefault(require("./wobble.json")); const zIndex_json_1 = __importDefault(require("./zIndex.json")); const engine_1 = require("@tsparticles/engine"); const absorbers = absorbers_json_1.default, amongUs = amongUs_json_1.default, backgroundMask = backgroundMask_json_1.default, basic = basic_json_1.default, big = big_json_1.default, blackHole = blackHole_json_1.default, bubble = bubble_json_1.default, cards = cards_json_1.default, chars = chars_json_1.default, clickPause = clickPause_json_1.default, collisionsAbsorb = collisionsAbsorb_json_1.default, collisionsBounce = collisionsBounce_json_1.default, collisionsDestroy = collisionsDestroy_json_1.default, colorAnimation = colorAnimation_json_1.default, connect = connect_json_1.default, customPreset = customPreset_json_1.default, customShape = customShape_json_1.default, dataImages = dataImages_json_1.default, delay = delay_json_1.default, destroy = destroy_json_1.default, disappearing = disappearing_json_1.default, divEvents = divEvents_json_1.default, emitter = emitter_json_1.default, emitterAbsorber = emitterAbsorber_json_1.default, emitterAngled = emitterAngled_json_1.default, emitterImages = emitterImages_json_1.default, emitterPaths = emitterPaths_json_1.default, emitterShapes = emitterShapes_json_1.default, fireworks = fireworks_json_1.default, fontawesome = fontawesome_json_1.default, forward = forward_json_1.default, grabRandomColor = grabRandomColor_json_1.default, gradients = gradients_json_1.default, gravity = gravity_json_1.default, growing = growing_json_1.default, hexagonPath = hexagonPath_json_1.default, hollowknight = hollowknight_json_1.default, hyperspace = hyperspace_json_1.default, imageMask = imageMask_json_1.default, images = images_json_1.default, imagesDirections = imagesDirections_json_1.default, infection = infection_json_1.default, life = life_json_1.default, lightHover = lightHover_json_1.default, linkTriangles = linkTriangles_json_1.default, localPolygonMask = localPolygonMask_json_1.default, manual = manual_json_1.default, motionDisable = motionDisable_json_1.default, motionReduce = motionReduce_json_1.default, mouseAttract = mouseAttract_json_1.default, mouseBounce = mouseBounce_json_1.default, mouseFollow = mouseFollow_json_1.default, mouseTrail = mouseTrail_json_1.default, moveAngle = moveAngle_json_1.default, moveDistance = moveDistance_json_1.default, moveInside = moveInside_json_1.default, moveOutside = moveOutside_json_1.default, multipleClickEmitters = multipleClickEmitters_json_1.default, multiplePolygonMasks = multiplePolygonMasks_json_1.default, nasa = nasa_json_1.default, noconfig = noconfig_json_1.default, noisePlanes = noisePlanes_json_1.default, nyancat = nyancat_json_1.default, nyancat2 = nyancat2_json_1.default, orbit = orbit_json_1.default, parallax = parallax_json_1.default, pathPolygonMask = pathPolygonMask_json_1.default, planes = planes_json_1.default, plasma = plasma_json_1.default, polygonMask = polygonMask_json_1.default, polygons = polygons_json_1.default, random = random_json_1.default, reactBubbles = reactBubbles_json_1.default, reactDefaults = reactDefaults_json_1.default, reactMultipleImages = reactMultipleImages_json_1.default, reactNightSky = reactNightSky_json_1.default, reactPolygonMask = reactPolygonMask_json_1.default, reactSimple = reactSimple_json_1.default, reactSnow = reactSnow_json_1.default, reduceDuplicates = reduceDuplicates_json_1.default, repulse = repulse_json_1.default, repulseBack = repulseBack_json_1.default, repulseCirc = repulseCirc_json_1.default, repulseCubic = repulseCubic_json_1.default, repulseExpo = repulseExpo_json_1.default, repulseQuart = repulseQuart_json_1.default, repulseQuint = repulseQuint_json_1.default, repulseSine = repulseSine_json_1.default, responsive = responsive_json_1.default, ring = ring_json_1.default, seaAnemone = seaAnemone_json_1.default, shadow = shadow_json_1.default, shapeBubble = shapeBubble_json_1.default, shapeHeart = shapeHeart_json_1.default, shapeMultilineText = shapeMultilineText_json_1.default, shapeOptions = shapeOptions_json_1.default, shapePath = shapePath_json_1.default, shapeRoundedRect = shapeRoundedRect_json_1.default, shapeSpiral = shapeSpiral_json_1.default, slow = slow_json_1.default, snow = snow_json_1.default, soundsAudio = soundsAudio_json_1.default, soundsLoop = soundsLoop_json_1.default, soundsMelodies = soundsMelodies_json_1.default, soundsMelodyLoop = soundsMelodyLoop_json_1.default, soundsNotes = soundsNotes_json_1.default, speedDecay = speedDecay_json_1.default, spin = spin_json_1.default, star = star_json_1.default, strokeAnimation = strokeAnimation_json_1.default, style = style_json_1.default, svgReplace = svgReplace_json_1.default, test = test_json_1.default, textMask = textMask_json_1.default, textMaskMultiline = textMaskMultiline_json_1.default, trail = trail_json_1.default, trailImage = trailImage_json_1.default, twinkle = twinkle_json_1.default, vibrate = vibrate_json_1.default, virus = virus_json_1.default, warp = warp_json_1.default, wobble = wobble_json_1.default, zIndex = zIndex_json_1.default; exports.absorbers = absorbers; exports.amongUs = amongUs; exports.backgroundMask = backgroundMask; exports.basic = basic; exports.big = big; exports.blackHole = blackHole; exports.bubble = bubble; exports.cards = cards; exports.chars = chars; exports.clickPause = clickPause; exports.collisionsAbsorb = collisionsAbsorb; exports.collisionsBounce = collisionsBounce; exports.collisionsDestroy = collisionsDestroy; exports.colorAnimation = colorAnimation; exports.connect = connect; exports.customPreset = customPreset; exports.customShape = customShape; exports.dataImages = dataImages; exports.delay = delay; exports.destroy = destroy; exports.disappearing = disappearing; exports.divEvents = divEvents; exports.emitter = emitter; exports.emitterAbsorber = emitterAbsorber; exports.emitterAngled = emitterAngled; exports.emitterImages = emitterImages; exports.emitterPaths = emitterPaths; exports.emitterShapes = emitterShapes; exports.fireworks = fireworks; exports.fontawesome = fontawesome; exports.forward = forward; exports.grabRandomColor = grabRandomColor; exports.gradients = gradients; exports.gravity = gravity; exports.growing = growing; exports.hexagonPath = hexagonPath; exports.hollowknight = hollowknight; exports.hyperspace = hyperspace; exports.imageMask = imageMask; exports.images = images; exports.imagesDirections = imagesDirections; exports.infection = infection; exports.life = life; exports.lightHover = lightHover; exports.linkTriangles = linkTriangles; exports.localPolygonMask = localPolygonMask; exports.manual = manual; exports.motionDisable = motionDisable; exports.motionReduce = motionReduce; exports.mouseAttract = mouseAttract; exports.mouseBounce = mouseBounce; exports.mouseFollow = mouseFollow; exports.mouseTrail = mouseTrail; exports.moveAngle = moveAngle; exports.moveDistance = moveDistance; exports.moveInside = moveInside; exports.moveOutside = moveOutside; exports.multipleClickEmitters = multipleClickEmitters; exports.multiplePolygonMasks = multiplePolygonMasks; exports.nasa = nasa; exports.noconfig = noconfig; exports.noisePlanes = noisePlanes; exports.nyancat = nyancat; exports.nyancat2 = nyancat2; exports.orbit = orbit; exports.parallax = parallax; exports.pathPolygonMask = pathPolygonMask; exports.planes = planes; exports.plasma = plasma; exports.polygonMask = polygonMask; exports.polygons = polygons; exports.random = random; exports.reactBubbles = reactBubbles; exports.reactDefaults = reactDefaults; exports.reactMultipleImages = reactMultipleImages; exports.reactNightSky = reactNightSky; exports.reactPolygonMask = reactPolygonMask; exports.reactSimple = reactSimple; exports.reactSnow = reactSnow; exports.reduceDuplicates = reduceDuplicates; exports.repulse = repulse; exports.repulseBack = repulseBack; exports.repulseCirc = repulseCirc; exports.repulseCubic = repulseCubic; exports.repulseExpo = repulseExpo; exports.repulseQuart = repulseQuart; exports.repulseQuint = repulseQuint; exports.repulseSine = repulseSine; exports.responsive = responsive; exports.ring = ring; exports.seaAnemone = seaAnemone; exports.shadow = shadow; exports.shapeBubble = shapeBubble; exports.shapeHeart = shapeHeart; exports.shapeMultilineText = shapeMultilineText; exports.shapeOptions = shapeOptions; exports.shapePath = shapePath; exports.shapeRoundedRect = shapeRoundedRect; exports.shapeSpiral = shapeSpiral; exports.slow = slow; exports.snow = snow; exports.soundsAudio = soundsAudio; exports.soundsLoop = soundsLoop; exports.soundsMelodies = soundsMelodies; exports.soundsMelodyLoop = soundsMelodyLoop; exports.soundsNotes = soundsNotes; exports.speedDecay = speedDecay; exports.spin = spin; exports.star = star; exports.strokeAnimation = strokeAnimation; exports.style = style; exports.svgReplace = svgReplace; exports.test = test; exports.textMask = textMask; exports.textMaskMultiline = textMaskMultiline; exports.trail = trail; exports.trailImage = trailImage; exports.twinkle = twinkle; exports.vibrate = vibrate; exports.virus = virus; exports.warp = warp; exports.wobble = wobble; exports.zIndex = zIndex; engine_1.tsParticles.addConfig(absorbers); engine_1.tsParticles.addConfig(amongUs); engine_1.tsParticles.addConfig(backgroundMask); engine_1.tsParticles.addConfig(basic); engine_1.tsParticles.addConfig(big); engine_1.tsParticles.addConfig(blackHole); engine_1.tsParticles.addConfig(bubble); engine_1.tsParticles.addConfig(cards); engine_1.tsParticles.addConfig(chars); engine_1.tsParticles.addConfig(clickPause); engine_1.tsParticles.addConfig(collisionsAbsorb); engine_1.tsParticles.addConfig(collisionsBounce); engine_1.tsParticles.addConfig(collisionsDestroy); engine_1.tsParticles.addConfig(colorAnimation); engine_1.tsParticles.addConfig(connect); engine_1.tsParticles.addConfig(customPreset); engine_1.tsParticles.addConfig(customShape); engine_1.tsParticles.addConfig(dataImages); engine_1.tsParticles.addConfig(delay); engine_1.tsParticles.addConfig(destroy); engine_1.tsParticles.addConfig(disappearing); engine_1.tsParticles.addConfig(divEvents); engine_1.tsParticles.addConfig(emitter); engine_1.tsParticles.addConfig(emitterAbsorber); engine_1.tsParticles.addConfig(emitterAngled); engine_1.tsParticles.addConfig(emitterImages); engine_1.tsParticles.addConfig(emitterPaths); engine_1.tsParticles.addConfig(emitterShapes); engine_1.tsParticles.addConfig(fireworks); engine_1.tsParticles.addConfig(fontawesome); engine_1.tsParticles.addConfig(forward); engine_1.tsParticles.addConfig(grabRandomColor); engine_1.tsParticles.addConfig(gradients); engine_1.tsParticles.addConfig(gravity); engine_1.tsParticles.addConfig(growing); engine_1.tsParticles.addConfig(hexagonPath); engine_1.tsParticles.addConfig(hollowknight); engine_1.tsParticles.addConfig(hyperspace); engine_1.tsParticles.addConfig(imageMask); engine_1.tsParticles.addConfig(images); engine_1.tsParticles.addConfig(imagesDirections); engine_1.tsParticles.addConfig(infection); engine_1.tsParticles.addConfig(life); engine_1.tsParticles.addConfig(lightHover); engine_1.tsParticles.addConfig(linkTriangles); engine_1.tsParticles.addConfig(localPolygonMask); engine_1.tsParticles.addConfig(manual); engine_1.tsParticles.addConfig(motionDisable); engine_1.tsParticles.addConfig(motionReduce); engine_1.tsParticles.addConfig(mouseAttract); engine_1.tsParticles.addConfig(mouseBounce); engine_1.tsParticles.addConfig(mouseFollow); engine_1.tsParticles.addConfig(mouseTrail); engine_1.tsParticles.addConfig(moveAngle); engine_1.tsParticles.addConfig(moveDistance); engine_1.tsParticles.addConfig(moveInside); engine_1.tsParticles.addConfig(moveOutside); engine_1.tsParticles.addConfig(multipleClickEmitters); engine_1.tsParticles.addConfig(multiplePolygonMasks); engine_1.tsParticles.addConfig(nasa); engine_1.tsParticles.addConfig(noconfig); engine_1.tsParticles.addConfig(noisePlanes); engine_1.tsParticles.addConfig(nyancat); engine_1.tsParticles.addConfig(nyancat2); engine_1.tsParticles.addConfig(orbit); engine_1.tsParticles.addConfig(parallax); engine_1.tsParticles.addConfig(pathPolygonMask); engine_1.tsParticles.addConfig(planes); engine_1.tsParticles.addConfig(plasma); engine_1.tsParticles.addConfig(polygonMask); engine_1.tsParticles.addConfig(polygons); engine_1.tsParticles.addConfig(random); engine_1.tsParticles.addConfig(reactBubbles); engine_1.tsParticles.addConfig(reactDefaults); engine_1.tsParticles.addConfig(reactMultipleImages); engine_1.tsParticles.addConfig(reactNightSky); engine_1.tsParticles.addConfig(reactPolygonMask); engine_1.tsParticles.addConfig(reactSimple); engine_1.tsParticles.addConfig(reactSnow); engine_1.tsParticles.addConfig(reduceDuplicates); engine_1.tsParticles.addConfig(repulse); engine_1.tsParticles.addConfig(repulseBack); engine_1.tsParticles.addConfig(repulseCirc); engine_1.tsParticles.addConfig(repulseCubic); engine_1.tsParticles.addConfig(repulseExpo); engine_1.tsParticles.addConfig(repulseQuart); engine_1.tsParticles.addConfig(repulseQuint); engine_1.tsParticles.addConfig(repulseSine); engine_1.tsParticles.addConfig(responsive); engine_1.tsParticles.addConfig(ring); engine_1.tsParticles.addConfig(seaAnemone); engine_1.tsParticles.addConfig(shadow); engine_1.tsParticles.addConfig(shapeBubble); engine_1.tsParticles.addConfig(shapeHeart); engine_1.tsParticles.addConfig(shapeMultilineText); engine_1.tsParticles.addConfig(shapeOptions); engine_1.tsParticles.addConfig(shapePath); engine_1.tsParticles.addConfig(shapeRoundedRect); engine_1.tsParticles.addConfig(shapeSpiral); engine_1.tsParticles.addConfig(slow); engine_1.tsParticles.addConfig(snow); engine_1.tsParticles.addConfig(soundsAudio); engine_1.tsParticles.addConfig(soundsLoop); engine_1.tsParticles.addConfig(soundsMelodies); engine_1.tsParticles.addConfig(soundsMelodyLoop); engine_1.tsParticles.addConfig(soundsNotes); engine_1.tsParticles.addConfig(speedDecay); engine_1.tsParticles.addConfig(spin); engine_1.tsParticles.addConfig(star); engine_1.tsParticles.addConfig(strokeAnimation); engine_1.tsParticles.addConfig(style); engine_1.tsParticles.addConfig(svgReplace); engine_1.tsParticles.addConfig(test); engine_1.tsParticles.addConfig(textMask); engine_1.tsParticles.addConfig(textMaskMultiline); engine_1.tsParticles.addConfig(trail); engine_1.tsParticles.addConfig(trailImage); engine_1.tsParticles.addConfig(twinkle); engine_1.tsParticles.addConfig(vibrate); engine_1.tsParticles.addConfig(virus); engine_1.tsParticles.addConfig(warp); engine_1.tsParticles.addConfig(wobble); engine_1.tsParticles.addConfig(zIndex);