@tsonic/dotnet-pure
Version:
TypeScript type definitions for .NET 10 BCL (Base Class Library) - CLR naming
49 lines (39 loc) • 2.04 kB
TypeScript
// Generated by tsbindgen - Architecture
// Namespace: System.Runtime.Remoting
// Assembly: System.Private.CoreLib
// Branded primitive types are sourced from @tsonic/types
import type { sbyte, byte, short, ushort, int, uint, long, ulong, int128, uint128, half, float, double, decimal, nint, nuint, char } from '@tsonic/types';
// Import types from other namespaces
import * as System_Internal from "../../System/internal/index.js";
import type { Boolean as ClrBoolean, Int32, MarshalByRefObject, Object as ClrObject, String as ClrString, Type } from "../../System/internal/index.js";
// CLROf<T> - Maps ergonomic primitives to their CLR types for generic constraints
// This utility is used ONLY in generic type arguments to satisfy CLR interface constraints
// Value positions (parameters, return types) use lowercase primitives for ergonomics
export type CLROf<T> =
T extends sbyte ? System_Internal.SByte :
T extends short ? System_Internal.Int16 :
T extends int ? System_Internal.Int32 :
T extends long ? System_Internal.Int64 :
T extends int128 ? System_Internal.Int128 :
T extends nint ? System_Internal.IntPtr :
T extends byte ? System_Internal.Byte :
T extends ushort ? System_Internal.UInt16 :
T extends uint ? System_Internal.UInt32 :
T extends ulong ? System_Internal.UInt64 :
T extends uint128 ? System_Internal.UInt128 :
T extends nuint ? System_Internal.UIntPtr :
T extends half ? System_Internal.Half :
T extends float ? System_Internal.Single :
T extends double ? System_Internal.Double :
T extends decimal ? System_Internal.Decimal :
T extends char ? System_Internal.Char :
T extends boolean ? System_Internal.Boolean :
T extends string ? System_Internal.String :
T; // Identity fallback for non-primitive types
export interface ObjectHandle$instance extends MarshalByRefObject {
Unwrap(): unknown;
}
export const ObjectHandle: {
new(o: unknown): ObjectHandle$instance;
};
export type ObjectHandle = ObjectHandle$instance;