@tryforge/forgescript
Version:
ForgeScript is a comprehensive package that empowers you to effortlessly interact with Discord's API. It ensures scripting remains easy to learn and consistently effective.
30 lines • 1.7 kB
TypeScript
import { ClientEvents, Collection, Guild, GuildMember, Invite, PartialGuildMember } from "discord.js";
import { ForgeClient } from "../../core";
export interface IGuildInviter {
inviterId: string;
code: string;
}
export interface IGuildInvite {
uses: number;
userId: string;
code: string;
}
export declare class InviteTracker {
static readonly Invites: Collection<string, IGuildInvite[]>;
static readonly RequiredIntents: ("Guilds" | "GuildMembers" | "GuildModeration" | "GuildBans" | "GuildExpressions" | "GuildEmojisAndStickers" | "GuildIntegrations" | "GuildWebhooks" | "GuildInvites" | "GuildVoiceStates" | "GuildPresences" | "GuildMessages" | "GuildMessageReactions" | "GuildMessageTyping" | "DirectMessages" | "DirectMessageReactions" | "DirectMessageTyping" | "MessageContent" | "GuildScheduledEvents" | "AutoModerationConfiguration" | "AutoModerationExecution" | "GuildMessagePolls" | "DirectMessagePolls")[];
static readonly RequiredEvents: (keyof ClientEvents)[];
/**
* Guild => invited user => invited by
*/
static readonly Inviters: Collection<string, Collection<string, IGuildInviter>>;
private static init;
static hasPermissions(guild: Guild): boolean;
static uncache(guild: Guild): void;
static cacheAll(client: ForgeClient): Promise<void>;
static cache(guild: Guild): Promise<void>;
static inviteCreateHandler(invite: Invite): Promise<void>;
static inviteDeleteHandler(invite: Invite): Promise<void>;
static deleteInviter(member: GuildMember | PartialGuildMember): void;
static findInviter(member: GuildMember | PartialGuildMember): Promise<void>;
}
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