@tryforge/forgescript
Version:
ForgeScript is a comprehensive package that empowers you to effortlessly interact with Discord's API. It ensures scripting remains easy to learn and consistently effective.
42 lines • 1.41 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const discord_js_1 = require("discord.js");
const structures_1 = require("../../structures");
exports.default = new structures_1.NativeFunction({
name: "$setGuildSystemChannel",
version: "2.1.0",
description: "Sets the system channel for a guild, returns bool",
unwrap: true,
aliases: [
"$setServerSystemChannel"
],
output: structures_1.ArgType.Boolean,
args: [
{
name: "guild ID",
description: "The guild to set system channel for",
rest: false,
type: structures_1.ArgType.Guild,
required: true,
},
{
name: "channel ID",
description: "The new system channel",
rest: false,
type: structures_1.ArgType.Channel,
check: (i) => i.type === discord_js_1.ChannelType.GuildText,
pointer: 0
},
{
name: "reason",
description: "The reason for this action",
rest: false,
type: structures_1.ArgType.String,
},
],
brackets: true,
async execute(ctx, [guild, channel, reason]) {
return this.success((await guild.setSystemChannel(channel || null, reason || undefined).catch(() => false)) !== false);
},
});
//# sourceMappingURL=setGuildSystemChannel.js.map