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@tryforge/forgescript

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ForgeScript is a comprehensive package that empowers you to effortlessly interact with Discord's API. It ensures scripting remains easy to learn and consistently effective.

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"use strict"; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); const structures_1 = require("../../structures"); const array_1 = __importDefault(require("../../functions/array")); const webhook_1 = require("../../properties/webhook"); exports.default = new structures_1.NativeFunction({ name: "$guildWebhooks", version: "2.3.0", description: "Returns all webhooks of a guild", brackets: false, unwrap: true, args: [ { name: "guild ID", description: "The guild to retrieve the data", rest: false, type: structures_1.ArgType.Guild, required: true, }, { name: "property", description: "The property to return", rest: false, type: structures_1.ArgType.Enum, enum: webhook_1.WebhookProperty }, { name: "separator", description: "The separator to use for every property", rest: false, type: structures_1.ArgType.String, }, ], output: [ structures_1.ArgType.Json, (0, array_1.default)() ], async execute(ctx, [guild, prop, sep]) { const webhooks = await (guild ?? ctx.guild)?.fetchWebhooks().catch(ctx.noop); if (prop && webhooks) return this.success(webhooks.map((x) => webhook_1.WebhookProperties[prop](x)).join(sep ?? ", ")); return this.successJSON(webhooks); }, }); //# sourceMappingURL=guildWebhooks.js.map