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@tryforge/forgescript

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ForgeScript is a comprehensive package that empowers you to effortlessly interact with Discord's API. It ensures scripting remains easy to learn and consistently effective.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); const structures_1 = require("../../structures"); exports.default = new structures_1.NativeFunction({ name: "$editEmoji", version: "1.5.0", description: "Edits an emoji of a guild, returns bool", brackets: true, unwrap: true, args: [ { name: "guild ID", description: "The guild to edit this emoji on", rest: false, required: true, type: structures_1.ArgType.Guild, }, { name: "emoji ID", description: "The emoji to edit", rest: false, required: true, type: structures_1.ArgType.GuildEmoji, pointer: 0, }, { name: "name", description: "The new name for the emoji", rest: false, type: structures_1.ArgType.String, }, { name: "reason", description: "The reason for editing the emoji", rest: false, type: structures_1.ArgType.String, }, { name: "roles", description: "The new roles to limit usage of this emoji to", rest: true, required: true, type: structures_1.ArgType.Role, pointer: 0, }, ], output: structures_1.ArgType.Boolean, async execute(ctx, [, emoji, name, reason, roles]) { return this.success(!!(await emoji .edit({ name: name || undefined, reason: reason || undefined, roles: roles || undefined, }) .catch(ctx.noop))); }, }); //# sourceMappingURL=editEmoji.js.map