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@truffle/codec

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Library for encoding and decoding smart contract data

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"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); const debug_1 = __importDefault(require("debug")); const debug = (0, debug_1.default)("codec:decode"); const AstConstant = __importStar(require("./ast-constant")); const AbiData = __importStar(require("./abi-data")); const Compiler = __importStar(require("./compiler")); const Format = __importStar(require("./format")); const Basic = __importStar(require("./basic")); const Memory = __importStar(require("./memory")); const Special = __importStar(require("./special")); const Stack = __importStar(require("./stack")); const Storage = __importStar(require("./storage")); const Topic = __importStar(require("./topic")); function* decode(dataType, pointer, info, options = {}) { return Format.Utils.Circularity.tie(yield* decodeDispatch(dataType, pointer, info, options)); } exports.default = decode; function* decodeDispatch(dataType, pointer, info, options = {}) { debug("type %O", dataType); debug("pointer %O", pointer); switch (pointer.location) { case "storage": return yield* Storage.Decode.decodeStorage(dataType, pointer, info); case "stack": return yield* Stack.Decode.decodeStack(dataType, pointer, info); case "stackliteral": return yield* Stack.Decode.decodeLiteral(dataType, pointer, info); case "definition": return yield* AstConstant.Decode.decodeConstant(dataType, pointer, info); case "special": return yield* Special.Decode.decodeSpecial(dataType, pointer, info); case "calldata": case "eventdata": case "returndata": return yield* AbiData.Decode.decodeAbi(dataType, pointer, info, options); case "eventtopic": return yield* Topic.Decode.decodeTopic(dataType, pointer, info, options); case "code": case "nowhere": //currently only basic types can go in code, so we'll dispatch directly to decodeBasic //(if it's a nowhere pointer, this will return an error result, of course) //(also, Solidity <0.8.9 would always zero-pad immutables regardless of type, //so we have to set the padding mode appropriately to allow for this) return yield* Basic.Decode.decodeBasic(dataType, pointer, info, Object.assign(Object.assign({}, options), { paddingMode: "defaultOrZero" })); case "memory": //this case -- decoding something that resides *directly* in memory, //rather than located via a pointer -- only comes up when decoding immutables //in a constructor. thus, we turn on the forceRightPadding option on Solidity //versions prior to 0.8.9, because before then all immutables would be right-padded //while in memory switch (Compiler.Utils.solidityFamily(info.currentContext.compiler)) { case "0.5.x": case "0.8.x": case "0.8.7+": return yield* Memory.Decode.decodeMemory(dataType, pointer, info, Object.assign(Object.assign({}, options), { paddingMode: "right" })); default: return yield* Memory.Decode.decodeMemory(dataType, pointer, info, options); } } } //# sourceMappingURL=decode.js.map