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@tropicbliss/symphonia

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An audio playback library for Node.js

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/* tslint:disable */ /* eslint-disable */ /* auto-generated by NAPI-RS */ export interface Options { volume?: number speed?: number isBlocking?: boolean } export interface Data { channels: number currentFrameLen?: number sampleRate: number /** In seconds. */ totalDuration?: number /** Provides controls to play, pause, and stop the audio. */ controller?: Controller } /** * This method blocks the thread by default. Set `isBlocking` to `false` to allow this method to spawn a thread in the background. Note that this incurs some additional overhead. * The speed and volume is both set to 1.0 by default. Take note that a controller is only returned if the method is non-blocking, */ export function playFromBuf(buf: Buffer, opt?: Options | undefined | null): Data /** * This method blocks the thread by default. Set `isBlocking` to `false` to allow this method to spawn a thread in the background. Note that this incurs some additional overhead. * The speed and volume is both set to 1.0 by default. Take note that a controller is only returned if the method is non-blocking, */ export function playFromSine(freq: number, ms: number, opt?: Options | undefined | null): Data /** Provides methods to play, pause, and stop the audio. */ export class Controller { /** Resumes playback. */ play(): void /** Pauses playback. No effect if already paused. A paused controller can be resumed with `play()`. */ pause(): void /** Stops the playback. Once stopped, the audio track can never be played again. */ stop(): void /** Sets the playback speed. */ setSpeed(speed: number): void /** Sets the playback volume. */ setVolume(volume: number): void }