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@trickle/lec3d

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easier three.js encapsulated by lec

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import { GLTF } from "three/examples/jsm/loaders/GLTFLoader"; import { CommonModelOptions } from "./../type"; export interface LoadGLTFParams { modelPath: string; options?: CommonModelOptions; callback?: (gltf: GLTF, model: THREE.Group<THREE.Object3DEventMap>) => void; } export interface LoadFBXParams { modelPath: string; options?: CommonModelOptions; callback?: (FBX: any, animationStart: Function) => void; }