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@tresjs/post-processing

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import { GlitchPass } from 'three/examples/jsm/postprocessing/GlitchPass.js'; export interface GlitchProps { /** * The size of the generated noise map */ dtSize?: number; /** * If true, the glitch effect will be more wild 🤪 */ goWild?: boolean; } declare const _default: import('vue').DefineComponent<GlitchProps, { pass: import('vue').ShallowRef<GlitchPass>; }, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<GlitchProps> & Readonly<{}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>; export default _default;