@tresjs/post-processing
Version:
Post-processing library for TresJS
16 lines (15 loc) • 674 B
TypeScript
import { GlitchPass } from 'three/examples/jsm/postprocessing/GlitchPass.js';
export interface GlitchProps {
/**
* The size of the generated noise map
*/
dtSize?: number;
/**
* If true, the glitch effect will be more wild 🤪
*/
goWild?: boolean;
}
declare const _default: import('vue').DefineComponent<GlitchProps, {
pass: import('vue').ShallowRef<GlitchPass>;
}, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<GlitchProps> & Readonly<{}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>;
export default _default;