@tresjs/post-processing
Version:
Post-processing library for TresJS
44 lines (43 loc) • 1.58 kB
TypeScript
import { TresColor } from '@tresjs/core';
import { BlendFunction, KernelSize, OutlineEffect } from 'postprocessing';
import { Object3D, Texture } from 'three';
export interface OutlinePmndrsProps {
/**
* The objects in the scene which should have an outline.
*/
outlinedObjects: Object3D[];
blur?: boolean;
/**
* Whether occluded parts of selected objects should be visible
*/
xRay?: boolean;
/**
* The blur kernel size. Must be used with blur being true.
*/
kernelSize?: KernelSize;
/**
* The pulse speed. A value of zero disables the pulse effect.
*/
pulseSpeed?: number;
resolutionX?: number;
resolutionY?: number;
edgeStrength?: number;
patternScale?: number;
/**
* The number of samples used for multisample antialiasing. Requires WebGL 2.
*/
multisampling?: number;
blendFunction?: BlendFunction;
patternTexture?: Texture;
resolutionScale?: number;
hiddenEdgeColor?: TresColor;
visibleEdgeColor?: TresColor;
}
declare const _default: import('vue').DefineComponent<OutlinePmndrsProps, {
pass: import('vue').ShallowRef<import('postprocessing').EffectPass | null>;
effect: import('vue').ShallowRef<OutlineEffect | null>;
}, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<OutlinePmndrsProps> & Readonly<{}>, {
blur: boolean;
xRay: boolean;
}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>;
export default _default;