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@tresjs/cientos

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Collection of useful helpers and fully functional, ready-made abstractions for Tres

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import { TresColor } from '@tresjs/core'; import { BoxGeometry } from 'three'; export interface BoxProps { /** * The width, height and depth of the box. * @default [1, 1, 1] * @type {number[]} * @memberof BoxProps * @see https://threejs.org/docs/#api/en/geometries/BoxGeometry * */ args?: ConstructorParameters<typeof BoxGeometry>; /** * The color of the box. * @default 0xffffff * @type {TresColor} * @memberof BoxProps * @see https://threejs.org/docs/#api/en/materials/MeshBasicMaterial */ color?: TresColor; } declare function __VLS_template(): { slots: { default?(_: {}): any; }; refs: { boxRef: import('vue').CreateComponentPublicInstanceWithMixins<Readonly<import('@tresjs/core').Mutable<import('@tresjs/core').Overwrite<Partial<import('@tresjs/core').Overwrite<import('three').Mesh<import('three').BufferGeometry<import('three').NormalBufferAttributes>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>, import('@tresjs/core').WithMathProps<import('three').Mesh<import('three').BufferGeometry<import('three').NormalBufferAttributes>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>> & import('@tresjs/core').VueProps & Partial<import('@tresjs/core').EventHandlers>>>, Omit<import('@tresjs/core').InstanceProps<import('three').Mesh<import('three').BufferGeometry<import('three').NormalBufferAttributes>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>, typeof import('three').Mesh>, "object">>>>, {}, {}, import('vue').ComputedOptions, import('vue').MethodOptions, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, import('vue').PublicProps, {}, true, {}, {}, import('vue').GlobalComponents, import('vue').GlobalDirectives, string, {}, any, import('vue').ComponentProvideOptions, { P: {}; B: {}; D: {}; C: {}; M: {}; Defaults: {}; }, Readonly<import('@tresjs/core').Mutable<import('@tresjs/core').Overwrite<Partial<import('@tresjs/core').Overwrite<import('three').Mesh<import('three').BufferGeometry<import('three').NormalBufferAttributes>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>, import('@tresjs/core').WithMathProps<import('three').Mesh<import('three').BufferGeometry<import('three').NormalBufferAttributes>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>> & import('@tresjs/core').VueProps & Partial<import('@tresjs/core').EventHandlers>>>, Omit<import('@tresjs/core').InstanceProps<import('three').Mesh<import('three').BufferGeometry<import('three').NormalBufferAttributes>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>, typeof import('three').Mesh>, "object">>>>, {}, {}, import('vue').ComputedOptions, import('vue').MethodOptions, {}> | null; }; attrs: Partial<{}>; }; type __VLS_TemplateResult = ReturnType<typeof __VLS_template>; declare const __VLS_component: import('vue').DefineComponent<BoxProps, { instance: import('vue').ShallowRef<any, any>; }, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<BoxProps> & Readonly<{}>, { color: TresColor; args: ConstructorParameters<typeof BoxGeometry>; }, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>; declare const _default: __VLS_WithTemplateSlots<typeof __VLS_component, __VLS_TemplateResult["slots"]>; export default _default; type __VLS_WithTemplateSlots<T, S> = T & { new (): { $slots: S; }; };