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@trap_stevo/legendarybuilderproreact-ui

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The legendary UI & utility API that makes your application a legendary application. ~ Created by Steven Compton

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import _extends from "@babel/runtime/helpers/extends"; import _defineProperty from "@babel/runtime/helpers/defineProperty"; import _slicedToArray from "@babel/runtime/helpers/slicedToArray"; function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; } function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; } import * as React from "react"; import { useState, useEffect, useRef } from "react"; function HUDSilhouette(_ref) { var _ref$silhouetteContai = _ref.silhouetteContainerConfigurationSettings, silhouetteContainerConfigurationSettings = _ref$silhouetteContai === void 0 ? {} : _ref$silhouetteContai, _ref$silhouetteConfig = _ref.silhouetteConfigurationSettings, silhouetteConfigurationSettings = _ref$silhouetteConfig === void 0 ? {} : _ref$silhouetteConfig, _ref$silhouetteContai2 = _ref.silhouetteContainerConfigurations, silhouetteContainerConfigurations = _ref$silhouetteContai2 === void 0 ? {} : _ref$silhouetteContai2, _ref$silhouetteConfig2 = _ref.silhouetteConfigurations, silhouetteConfigurations = _ref$silhouetteConfig2 === void 0 ? {} : _ref$silhouetteConfig2, _ref$gradientColors = _ref.gradientColors, gradientColors = _ref$gradientColors === void 0 ? ["#1A73E8", "#0F4C81"] : _ref$gradientColors, _ref$orientations = _ref.orientations, orientations = _ref$orientations === void 0 ? ["bottom"] : _ref$orientations, _ref$fillColor = _ref.fillColor, fillColor = _ref$fillColor === void 0 ? "#1A73E8" : _ref$fillColor, _ref$gradient = _ref.gradient, gradient = _ref$gradient === void 0 ? false : _ref$gradient, _ref$animation = _ref.animation, animation = _ref$animation === void 0 ? true : _ref$animation, _ref$type = _ref.type, type = _ref$type === void 0 ? "wave" : _ref$type, children = _ref.children; var _useState = useState(""), _useState2 = _slicedToArray(_useState, 2), clipPath = _useState2[0], setClipPath = _useState2[1]; var contentRef = useRef(null); var clipPaths = { wave: { "bottom-top": "polygon(0% 10%, 25% 0%, 75% 15%, 100% 5%, 100% 90%, 75% 85%, 25% 100%, 0% 90%)", "left-right": "polygon(10% 0%, 0% 25%, 15% 75%, 5% 100%, 90% 100%, 100% 75%, 85% 25%, 95% 0%)", all: "polygon(10% 10%, 0% 25%, 15% 75%, 5% 90%, 25% 100%, 75% 85%, 95% 90%, 85% 25%, 95% 10%)", bottom: "polygon(0% 90%, 25% 100%, 75% 85%, 100% 95%, 100% 0%, 0% 0%)", right: "polygon(90% 0%, 100% 25%, 85% 75%, 95% 100%, 0% 100%, 0% 0%)", left: "polygon(10% 0%, 0% 25%, 15% 75%, 5% 100%, 100% 100%, 100% 0%)", top: "polygon(0% 10%, 25% 0%, 75% 15%, 100% 5%, 100% 100%, 0% 100%)" }, peak: { "bottom-top": "polygon(0% 90%, 25% 80%, 50% 95%, 75% 80%, 100% 90%, 100% 10%, 75% 20%, 50% 5%, 25% 20%, 0% 10%)", "left-right": "polygon(0% 0%, 20% 50%, 0% 100%, 90% 100%, 100% 50%, 90% 0%)", all: "polygon(10% 100%, 50% 80%, 90% 100%, 80% 50%, 50% 10%, 20% 50%, 10% 100%)", bottom: "polygon(0% 80%, 50% 100%, 100% 80%, 100% 0%, 0% 0%)", right: "polygon(100% 0%, 80% 50%, 100% 100%, 0% 100%, 0% 0%)", left: "polygon(0% 0%, 20% 50%, 0% 100%, 100% 100%, 100% 0%)", top: "polygon(0% 100%, 50% 80%, 100% 100%, 100% 100%, 0% 100%)" }, curve: { "bottom-top": "polygon(0% 20%, 50% 0%, 100% 20%, 100% 90%, 50% 100%, 0% 90%)", "left-right": "polygon(20% 0%, 0% 50%, 20% 100%, 80% 100%, 100% 50%, 80% 0%)", all: "polygon(20% 20%, 50% 5%, 80% 20%, 80% 80%, 50% 95%, 20% 80%)", bottom: "polygon(0% 90%, 50% 100%, 100% 90%, 100% 0%, 0% 0%)", right: "polygon(80% 0%, 100% 50%, 80% 100%, 0% 100%, 0% 0%)", left: "polygon(20% 0%, 0% 50%, 20% 100%, 100% 100%, 100% 0%)", top: "polygon(0% 20%, 50% 0%, 100% 20%, 100% 100%, 0% 100%)" }, deepCurve: { "bottom-top": "polygon(0% 95%, 15% 90%, 35% 85%, 57% 97%, 70% 85%, 81% 90%, 100% 97%, 100% 3%, 87% 10%, 77% 15%, 45% 3%, 25% 15%, 15% 10%, 0% 5%)", "left-right": "polygon(0% 0%, 20% 20%, 15% 50%, 25% 80%, 0% 100%, 90% 100%, 95% 80%, 85% 50%, 80% 20%, 100% 0%)", all: "polygon(10% 90%, 25% 70%, 50% 100%, 75% 70%, 90% 90%, 80% 50%, 50% 10%, 20% 50%, 10% 90%)", bottom: "polygon(0% 100%, 25% 90%, 50% 100%, 75% 90%, 100% 100%, 100% 0%, 0% 0%)", right: "polygon(100% 0%, 80% 20%, 85% 50%, 75% 80%, 100% 100%, 0% 100%, 0% 0%)", left: "polygon(0% 0%, 20% 20%, 15% 50%, 25% 80%, 0% 100%, 100% 100%, 100% 0%)", top: "polygon(0% 90%, 25% 70%, 50% 100%, 75% 70%, 100% 90%, 100% 100%, 0% 100%)" }, jagged: { "bottom-top": "polygon(0% 15%, 20% 5%, 40% 25%, 60% 5%, 80% 25%, 100% 10%, 100% 90%, 80% 85%, 60% 100%, 40% 85%, 20% 100%, 0% 85%)", "left-right": "polygon(0% 0%, 10% 20%, 5% 40%, 20% 60%, 10% 80%, 0% 100%, 90% 100%, 95% 80%, 80% 60%, 95% 40%, 90% 20%, 100% 0%)", all: "polygon(10% 90%, 25% 70%, 50% 100%, 75% 70%, 90% 90%, 80% 50%, 50% 10%, 20% 50%, 10% 90%)", bottom: "polygon(0% 90%, 20% 85%, 40% 100%, 60% 85%, 80% 100%, 100% 85%, 100% 0%, 0% 0%)", right: "polygon(100% 0%, 90% 20%, 95% 40%, 80% 60%, 90% 80%, 100% 100%, 0% 100%, 0% 0%)", left: "polygon(0% 0%, 10% 20%, 5% 40%, 20% 60%, 10% 80%, 0% 100%, 100% 100%, 100% 0%)", top: "polygon(0% 15%, 20% 5%, 40% 25%, 60% 5%, 80% 25%, 100% 10%, 100% 100%, 0% 100%)" }, fade: { "bottom-top": "linear-gradient(to bottom, rgba(0, 0, 0, 0) 0%, rgba(0, 0, 0, 0.6) 27%, rgba(0, 0, 0, 1) 50%, rgba(0, 0, 0, 0.6) 69%, rgba(0, 0, 0, 0) 100%)", "left-right": "linear-gradient(to right, rgba(0, 0, 0, 0) 0%, rgba(0, 0, 0, 0.6) 27%, rgba(0, 0, 0, 1) 50%, rgba(0, 0, 0, 0.6) 69%, rgba(0, 0, 0, 0) 100%)", "all": "radial-gradient(ellipse at center, rgba(0, 0, 0, 1) 15%, rgba(0, 0, 0, 0.369) 47%, rgba(0, 0, 0, 0) 69%)", bottom: "linear-gradient(to top, rgba(0, 0, 0, 0) 10%, rgba(0, 0, 0, 1) 90%)", right: "linear-gradient(to left, rgba(0, 0, 0, 0) 10%, rgba(0, 0, 0, 1) 90%)", left: "linear-gradient(to right, rgba(0, 0, 0, 0) 10%, rgba(0, 0, 0, 1) 90%)", top: "linear-gradient(to bottom, rgba(0, 0, 0, 0) 10%, rgba(0, 0, 0, 1) 90%)" } }; useEffect(function () { var sortedOrientations = orientations.sort().join("-"); var shape = clipPaths[type][sortedOrientations] || clipPaths[type]["bottom"]; setClipPath(shape); }, [type, orientations]); return /*#__PURE__*/React.createElement("div", _extends({ ref: contentRef, style: _objectSpread({ position: "relative", overflow: "hidden", clipPath: clipPath, WebkitMaskImage: type === "fade" ? clipPath : undefined, maskImage: type === "fade" ? clipPath : undefined, transition: animation ? "clip-path 0.4s ease-in-out, mask-image 0.4s ease-in-out" : "none", borderRadius: "15px", boxShadow: "0px 10px 20px rgba(0, 0, 0, 0.69)", background: gradient ? "linear-gradient(90deg, ".concat(gradientColors[0], ", ").concat(gradientColors[1], ")") : fillColor, margin: "20px 0" }, silhouetteContainerConfigurationSettings) }, silhouetteContainerConfigurations), /*#__PURE__*/React.createElement("div", _extends({ style: _objectSpread({ padding: "80px", color: "#fff", textAlign: "center" }, silhouetteConfigurationSettings) }, silhouetteConfigurations), children)); } export default HUDSilhouette;