@trap_stevo/legendarybuilderproreact-ui
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The legendary UI & utility API that makes your application a legendary application. ~ Created by Steven Compton
121 lines • 6.83 kB
JavaScript
import _defineProperty from "@babel/runtime/helpers/defineProperty";
import _slicedToArray from "@babel/runtime/helpers/slicedToArray";
function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
import React, { useState, useEffect } from "react";
import HUDIcon from "./HUDIcon.js";
var animations = "\n @keyframes openAnimation {\n 0% {\n transform: rotate(0);\n }\n 50% {\n transform: rotate(-20deg);\n }\n 100% {\n transform: rotate(0);\n }\n }\n\n @keyframes closeAnimation {\n 0% {\n transform: rotate(0);\n }\n 50% {\n transform: rotate(20deg);\n }\n 100% {\n transform: rotate(0);\n }\n }\n\n @keyframes bounceAnimation {\n 0%, 100% {\n transform: translateY(0);\n }\n 50% {\n transform: translateY(-20px);\n }\n }\n\n @keyframes fadeAnimation {\n 0% {\n opacity: 1;\n }\n 50% {\n opacity: 0.5;\n }\n 100% {\n opacity: 1;\n }\n }\n\n .icon-wrapper {\n display : inline-block;\n cursor : pointer;\n transition : all 0.369s ease-in-out;\n }\n\n .open-animation {\n animation : openAnimation 0.69s ease-in-out;\n }\n\n .close-animation {\n animation : closeAnimation 0.69s ease-in-out;\n }\n\n .bounce-animation {\n animation : bounceAnimation 0.69s ease-in-out;\n }\n\n .fade-animation {\n animation : fadeAnimation 0.69s ease-in-out;\n }\n";
function HUDAnimatedIcon(hudAnimatedIconConfigurationSettings) {
var _hudAnimatedIconConfi = hudAnimatedIconConfigurationSettings.iconConfigurationSettings,
iconConfigurationSettings = _hudAnimatedIconConfi === void 0 ? {} : _hudAnimatedIconConfi,
animationClasses = hudAnimatedIconConfigurationSettings.animationClasses,
_hudAnimatedIconConfi2 = hudAnimatedIconConfigurationSettings.hoverIconColor,
hoverIconColor = _hudAnimatedIconConfi2 === void 0 ? "red" : _hudAnimatedIconConfi2,
_hudAnimatedIconConfi3 = hudAnimatedIconConfigurationSettings.iconColor,
iconColor = _hudAnimatedIconConfi3 === void 0 ? "black" : _hudAnimatedIconConfi3,
_hudAnimatedIconConfi4 = hudAnimatedIconConfigurationSettings.onHover,
onHover = _hudAnimatedIconConfi4 === void 0 ? false : _hudAnimatedIconConfi4,
_hudAnimatedIconConfi5 = hudAnimatedIconConfigurationSettings.playAnimation,
playAnimation = _hudAnimatedIconConfi5 === void 0 ? false : _hudAnimatedIconConfi5,
_hudAnimatedIconConfi6 = hudAnimatedIconConfigurationSettings.autoAnimate,
autoAnimate = _hudAnimatedIconConfi6 === void 0 ? false : _hudAnimatedIconConfi6,
_hudAnimatedIconConfi7 = hudAnimatedIconConfigurationSettings.mutatingDuration,
mutatingDuration = _hudAnimatedIconConfi7 === void 0 ? -1 : _hudAnimatedIconConfi7,
_hudAnimatedIconConfi8 = hudAnimatedIconConfigurationSettings.delay,
delay = _hudAnimatedIconConfi8 === void 0 ? "0s" : _hudAnimatedIconConfi8,
icons = hudAnimatedIconConfigurationSettings.icons;
var _useState = useState(""),
_useState2 = _slicedToArray(_useState, 2),
animationClass = _useState2[0],
setAnimationClass = _useState2[1];
var _useState3 = useState(icons.close),
_useState4 = _slicedToArray(_useState3, 2),
icon = _useState4[0],
setIcon = _useState4[1];
var _useState5 = useState(false),
_useState6 = _slicedToArray(_useState5, 2),
open = _useState6[0],
setOpen = _useState6[1];
var handleClick = function handleClick() {
var currentlyOpen = !open;
setIcon(currentlyOpen ? icons.open : icons.close);
setOpen(!open);
return;
};
useEffect(function () {
var currentAnimatedClass = open ? animationClasses.open : animationClasses.close;
setAnimationClass(currentAnimatedClass);
var element = document.querySelector(".icon-wrapper");
if (element) {
element.style.animationDelay = delay;
element.classList.remove(currentAnimatedClass);
void element.offsetWidth;
element.classList.add(currentAnimatedClass);
if (!autoAnimate) {
return;
}
var delayMilliseconds = parseFloat(delay) * 1000;
var autoAnimationTimer = setTimeout(function () {
setIcon(icons.open);
}, delayMilliseconds);
return function () {
clearTimeout(autoAnimationTimer);
};
}
}, [open, delay, icons, animationClasses]);
useEffect(function () {
if (playAnimation) {
setIcon(icons.close);
var delayMilliseconds = parseFloat(delay) * 1000;
var autoAnimationTimer = setTimeout(function () {
setIcon(icons.open);
}, delayMilliseconds);
return function () {
clearTimeout(autoAnimationTimer);
};
}
}, [playAnimation]);
useEffect(function () {
if (autoAnimate && mutatingDuration !== -1) {
setInterval(function () {
setIcon(icons.close);
var delayMilliseconds = parseFloat(delay) * 1000;
var autoAnimationTimer = setTimeout(function () {
setIcon(icons.open);
}, delayMilliseconds);
return function () {
clearTimeout(autoAnimationTimer);
};
}, mutatingDuration + 100);
}
}, [mutatingDuration]);
return /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement("style", null, animations), /*#__PURE__*/React.createElement("div", {
className: "icon-wrapper ".concat(animationClass),
onMouseLeave: function onMouseLeave() {
if (!onHover) {
return;
}
setIcon(icons.open);
setOpen(false);
return;
},
onMouseEnter: function onMouseEnter() {
if (!onHover) {
return;
}
setIcon(icons.close);
setOpen(true);
return;
},
onClick: handleClick
}, /*#__PURE__*/React.createElement(HUDIcon, {
iconConfigurationSettings: _objectSpread({
transition: "color 0.369s ease, scale 0.369s ease-in-out",
scale: open ? "1.069" : "1"
}, iconConfigurationSettings),
color: open ? hoverIconColor : iconColor,
name: icon
})));
}
;
export default HUDAnimatedIcon;