@towercg2/server
Version:
The server runtime for the TowerCG2 video graphics system.
18 lines (17 loc) • 700 B
JavaScript
;
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];
result["default"] = mod;
return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
var Config_1 = require("./Config");
exports.Config = Config_1.Config;
var index_1 = require("./Server/index");
exports.Server = index_1.Server;
var ServerPlugin_1 = require("./ServerPlugin");
exports.ServerPlugin = ServerPlugin_1.ServerPlugin;
const _CorePlugins = __importStar(require("./corePlugins"));
exports.CorePlugins = _CorePlugins;