@toreda/strong-types
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Better TypeScript code in fewer lines.
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text/typescript
/**
* MIT License
*
* Copyright (c) 2019 - 2021 Toreda, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
import {RuleFn} from './fn';
import {RuleMods} from '../rule/mods';
import {RuleNodeTarget} from './node/target';
import {RuleNodeType} from '../rule/node/type';
/**
* @category Rules
*/
export class RuleNode<T> {
public readonly id: string;
public readonly children: RuleNode<unknown>[];
public readonly fn: RuleFn<T>;
public readonly type: RuleNodeType;
public target: RuleNodeTarget;
public invertResult: boolean;
constructor(id: string, type: RuleNodeType, fn: RuleFn<T>, mods: RuleMods) {
this.id = id;
if (typeof fn !== 'function') {
throw new Error(`Bad rule init - fn arg is not a function.`);
}
this.type = type;
this.children = [];
this.fn = fn;
this.target = mods.target;
this.invertResult = mods.invert === true ? true : false;
}
public execute(value: T): boolean {
const result = this.fn(value);
if (!this.invertResult) {
return result;
} else {
return !result;
}
}
}