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@tomorrowevening/hermes

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An extendable set of Web Tools controlled via a separate window for non-intereference with content.

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import { Object3D, Texture, WebGLRenderer } from 'three'; export declare const resetThreeObjects: () => void; export declare const hierarchyUUID: (object: Object3D) => void; export declare class ExportTexture { static renderer: WebGLRenderer; private static canvas; private static context; private static scene; private static camera; private static material; private static inited; private static width; private static height; private static init; static renderToBlob(texture: Texture): string; private static renderToCanvas; }