@tomorrowevening/hermes
Version:
An extendable set of Web Tools controlled via a separate window for non-intereference with content.
61 lines (56 loc) • 1.37 kB
JavaScript
import { ShaderMaterial as e } from "three";
const r = `
void main() {
}`, n = `
uniform float opacity;
void main() {
if (opacity < 0.015) discard;
gl_FragColor = vec4(vec3(vUv, 0.0), opacity);
}`;
class l extends e {
constructor() {
super({
defines: {
USE_UV: ""
},
uniforms: {
opacity: { value: 1 }
},
vertexShader: r,
fragmentShader: n,
transparent: !0
});
}
}
export {
l as default
};