@tolokoban/tgd
Version:
ToloGameDev library for WebGL2
13 lines • 450 B
TypeScript
import { TgdCodeBloc } from "../shader/code";
export interface TgdProgramOptions {
/** Code of the vertex shader */
vert: TgdCodeBloc;
/** Code of the fragment shader */
frag: TgdCodeBloc;
/** What attributes to record in a TransformFeedback operation */
transformFeedback?: string[] | {
bufferMode: "INTERLEAVED_ATTRIBS" | "SEPARATE_ATTRIBS";
varyings: string[];
};
}
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