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@tolokoban/tgd

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ToloGameDev library for WebGL2

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import { TgdContext } from "../../context"; import { TgdGeometry } from "../../geometry"; import { TgdMaterialGhostOptions } from "../../material"; import { TgdPainter } from "../painter"; export interface TgdPainterXRayOptions extends TgdMaterialGhostOptions { geometry: TgdGeometry; } export declare class TgdPainterXRay extends TgdPainter { private readonly context; private readonly texture; private readonly painterMesh; private readonly painterFB; private readonly painterClear; private readonly painterState; private readonly painterBackground; constructor(context: TgdContext, options: TgdPainterXRayOptions); delete(): void; paint(time: number, delay: number): void; } //# sourceMappingURL=x-ray.d.ts.map