@tolokoban/tgd
Version:
ToloGameDev library for WebGL2
20 lines • 757 B
TypeScript
import { TgdContext } from "../../context";
import { TgdGeometry } from "../../geometry";
import { TgdMaterialGhostOptions } from "../../material";
import { TgdPainter } from "../painter";
export interface TgdPainterXRayOptions extends TgdMaterialGhostOptions {
geometry: TgdGeometry;
}
export declare class TgdPainterXRay extends TgdPainter {
private readonly context;
private readonly texture;
private readonly painterMesh;
private readonly painterFB;
private readonly painterClear;
private readonly painterState;
private readonly painterBackground;
constructor(context: TgdContext, options: TgdPainterXRayOptions);
delete(): void;
paint(time: number, delay: number): void;
}
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