@tolokoban/tgd
Version:
ToloGameDev library for WebGL2
20 lines • 699 B
TypeScript
import { ArrayNumber4, WebglAttributeType, WebglUniformType } from "../types";
import { TgdVec4 } from "../math";
import { TgdMaterial } from "./material";
import { TgdCodeBloc } from "../shader/code";
export type TgdMaterialFlatOptions = Partial<{
color: ArrayNumber4 | TgdVec4;
}>;
export declare class TgdMaterialFlat extends TgdMaterial {
readonly varyings: {
[name: string]: WebglAttributeType;
};
readonly uniforms: {
[name: string]: WebglUniformType;
};
readonly fragmentShaderCode: TgdCodeBloc;
readonly vertexShaderCode: TgdCodeBloc;
constructor(options?: TgdMaterialFlatOptions);
setUniforms(): void;
}
//# sourceMappingURL=flat.d.ts.map