@tolokoban/tgd
Version:
ToloGameDev library for WebGL2
18 lines • 648 B
TypeScript
import { TgdContext, TgdContextOptions } from "../../context";
export interface TgdCanvasLandscapeOptions extends TgdContextOptions {
canvas?: HTMLCanvasElement;
onReady(context: TgdContext): void;
}
/**
* The Landscape displays the orientation of an attached camera.
* You can click one of the axis to force the camera to face it.
*/
export declare class TgdCanvasLandscape {
private readonly options;
private _canvas;
private context;
constructor(options: TgdCanvasLandscapeOptions);
get canvas(): HTMLCanvasElement | null;
set canvas(canvas: HTMLCanvasElement | null);
}
//# sourceMappingURL=landscape.d.ts.map