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@tolokoban/tgd

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ToloGameDev library for WebGL2

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import { TgdPainter } from "./painter"; /** * This painter paints nothing but execute some logic at every frame. */ export declare class TgdPainterLogic extends TgdPainter { private readonly logicFunction; constructor(logicFunction: (time: number, delay: number) => void, options?: Partial<{ name: string; }>); delete(): void; paint(time: number, delay: number): void; } //# sourceMappingURL=logic.d.ts.map