@tolokoban/tgd
Version:
ToloGameDev library for WebGL2
4 lines • 309 B
TypeScript
import { TgdParserGLTransfertFormatBinary } from "../parser";
export declare function tgdLoadGlb(urlOrFile: string | File): Promise<TgdParserGLTransfertFormatBinary | null>;
export declare function tgdLoadArrayBuffer(urlOrFile: string | File): Promise<ArrayBuffer | null>;
//# sourceMappingURL=binary.d.ts.map