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@tolokoban/tgd

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ToloGameDev library for WebGL2

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import { TgdCodeFunctions } from "../shader"; declare const CONSTS_FLOAT: { E: number; PI: number; TAU: number; PI_INVERSE: number; TAU_INVERSE: number; DEG_PER_RAD: number; RAD_PER_DEG: number; }; /** * Define common constants. */ export declare function tgdCodeConstants(...names: Array<keyof typeof CONSTS_FLOAT>): TgdCodeFunctions; export {}; //# sourceMappingURL=consts.d.ts.map